| #ByronGang vs King | 232–239 | 49.26% |
| #ByronGang vs Hwoarang | 231–234 | 49.68% |
| #ByronGang vs Jin | 198–222 | 47.14% |
| #ByronGang vs Kazuya | 203–212 | 48.92% |
| #ByronGang vs Law | 218–169 | 56.33% |
| #ByronGang vs Bryan | 204–178 | 53.40% |
| #ByronGang vs Steve | 175–191 | 47.81% |
| #ByronGang vs Reina | 174–183 | 48.74% |
| #ByronGang vs Lee | 133–152 | 46.67% |
| #ByronGang vs Lili | 153–123 | 55.43% |
| #ByronGang vs Lars | 130–146 | 47.10% |
| #ByronGang vs Paul | 116–156 | 42.65% |
| #ByronGang vs Dragunov | 128–122 | 51.20% |
| #ByronGang vs Yoshimitsu | 120–125 | 48.98% |
| #ByronGang vs Azucena | 125–117 | 51.65% |
| #ByronGang vs Eddy | 102–133 | 43.40% |
| #ByronGang vs Heihachi | 104–110 | 48.60% |
| #ByronGang vs Feng | 116–96 | 54.72% |
| #ByronGang vs Victor | 118–91 | 56.46% |
| #ByronGang vs Jun | 109–97 | 52.91% |
| #ByronGang vs Asuka | 83–107 | 43.68% |
| #ByronGang vs Raven | 83–106 | 43.92% |
| #ByronGang vs Jack-8 | 102–84 | 54.84% |
| #ByronGang vs Xiaoyu | 73–109 | 40.11% |
| #ByronGang vs Devil Jin | 73–94 | 43.71% |
| #ByronGang vs Nina | 67–90 | 42.68% |
| #ByronGang vs Leo | 39–91 | 30.00% |
| #ByronGang vs Lidia | 46–78 | 37.10% |
| #ByronGang vs Leroy | 48–73 | 39.67% |
| #ByronGang vs Clive | 62–49 | 55.86% |
| #ByronGang vs Alisa | 48–62 | 43.64% |
| #ByronGang vs Shaheen | 43–62 | 40.95% |
| #ByronGang vs Fahkumram | 51–51 | 50.00% |
| #ByronGang vs Claudio | 37–56 | 39.78% |
| #ByronGang vs Zafina | 36–46 | 43.90% |
| #ByronGang vs Anna | 26–40 | 39.39% |
| #ByronGang vs Kuma | 34–29 | 53.97% |
| #ByronGang vs Panda | 20–9 | 68.97% |
| #ByronGang vs Armor King | 16–12 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.