| +.+ safezone vs King | 59–49 | 54.63% |
| +.+ safezone vs Kazuya | 51–41 | 55.43% |
| +.+ safezone vs Steve | 52–29 | 64.20% |
| +.+ safezone vs Jin | 34–37 | 47.89% |
| +.+ safezone vs Bryan | 30–39 | 43.48% |
| +.+ safezone vs Hwoarang | 37–23 | 61.67% |
| +.+ safezone vs Dragunov | 30–26 | 53.57% |
| +.+ safezone vs Law | 26–28 | 48.15% |
| +.+ safezone vs Paul | 27–21 | 56.25% |
| +.+ safezone vs Heihachi | 19–24 | 44.19% |
| +.+ safezone vs Nina | 17–20 | 45.95% |
| +.+ safezone vs Armor King | 18–18 | 50.00% |
| +.+ safezone vs Reina | 20–15 | 57.14% |
| +.+ safezone vs Yoshimitsu | 17–17 | 50.00% |
| +.+ safezone vs Lili | 22–12 | 64.71% |
| +.+ safezone vs Devil Jin | 18–12 | 60.00% |
| +.+ safezone vs Lee | 9–16 | 36.00% |
| +.+ safezone vs Azucena | 16–9 | 64.00% |
| +.+ safezone vs Asuka | 17–7 | 70.83% |
| +.+ safezone vs Clive | 15–8 | 65.22% |
| +.+ safezone vs Eddy | 11–11 | 50.00% |
| +.+ safezone vs Alisa | 7–14 | 33.33% |
| +.+ safezone vs Jun | 12–9 | 57.14% |
| +.+ safezone vs Lars | 8–10 | 44.44% |
| +.+ safezone vs Leroy | 14–4 | 77.78% |
| +.+ safezone vs Victor | 10–8 | 55.56% |
| +.+ safezone vs Feng | 9–5 | 64.29% |
| +.+ safezone vs Kuma | 9–4 | 69.23% |
| +.+ safezone vs Jack-8 | 4–8 | 33.33% |
| +.+ safezone vs Lidia | 10–2 | 83.33% |
| +.+ safezone vs Claudio | 8–3 | 72.73% |
| +.+ safezone vs Anna | 4–5 | 44.44% |
| +.+ safezone vs Shaheen | 3–4 | 42.86% |
| +.+ safezone vs Zafina | 4–3 | 57.14% |
| +.+ safezone vs Xiaoyu | 4–2 | 66.67% |
| +.+ safezone vs Raven | 3–3 | 50.00% |
| +.+ safezone vs Miary Zo | 2–3 | 40.00% |
| +.+ safezone vs Fahkumram | 1–3 | 25.00% |
| +.+ safezone vs Leo | 1–1 | 50.00% |
| +.+ safezone vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.