| NeedaG4yman vs Hwoarang | 101–95 | 51.53% |
| NeedaG4yman vs Kazuya | 98–61 | 61.64% |
| NeedaG4yman vs Jin | 93–65 | 58.86% |
| NeedaG4yman vs King | 83–73 | 53.21% |
| NeedaG4yman vs Law | 60–62 | 49.18% |
| NeedaG4yman vs Bryan | 58–58 | 50.00% |
| NeedaG4yman vs Lili | 72–41 | 63.72% |
| NeedaG4yman vs Yoshimitsu | 47–57 | 45.19% |
| NeedaG4yman vs Paul | 55–48 | 53.40% |
| NeedaG4yman vs Steve | 52–44 | 54.17% |
| NeedaG4yman vs Reina | 38–39 | 49.35% |
| NeedaG4yman vs Nina | 38–37 | 50.67% |
| NeedaG4yman vs Asuka | 36–35 | 50.70% |
| NeedaG4yman vs Dragunov | 46–23 | 66.67% |
| NeedaG4yman vs Devil Jin | 28–36 | 43.75% |
| NeedaG4yman vs Jun | 38–25 | 60.32% |
| NeedaG4yman vs Heihachi | 31–28 | 52.54% |
| NeedaG4yman vs Eddy | 35–22 | 61.40% |
| NeedaG4yman vs Feng | 28–26 | 51.85% |
| NeedaG4yman vs Xiaoyu | 25–28 | 47.17% |
| NeedaG4yman vs Lars | 22–26 | 45.83% |
| NeedaG4yman vs Anna | 25–21 | 54.35% |
| NeedaG4yman vs Leroy | 25–20 | 55.56% |
| NeedaG4yman vs Azucena | 25–19 | 56.82% |
| NeedaG4yman vs Victor | 17–23 | 42.50% |
| NeedaG4yman vs Armor King | 23–17 | 57.50% |
| NeedaG4yman vs Fahkumram | 20–18 | 52.63% |
| NeedaG4yman vs Alisa | 20–17 | 54.05% |
| NeedaG4yman vs Lee | 11–23 | 32.35% |
| NeedaG4yman vs Jack-8 | 13–17 | 43.33% |
| NeedaG4yman vs Clive | 17–12 | 58.62% |
| NeedaG4yman vs Claudio | 13–15 | 46.43% |
| NeedaG4yman vs Raven | 15–12 | 55.56% |
| NeedaG4yman vs Leo | 13–12 | 52.00% |
| NeedaG4yman vs Zafina | 11–7 | 61.11% |
| NeedaG4yman vs Kuma | 9–7 | 56.25% |
| NeedaG4yman vs Miary Zo | 7–8 | 46.67% |
| NeedaG4yman vs Shaheen | 5–8 | 38.46% |
| NeedaG4yman vs Lidia | 5–6 | 45.45% |
| NeedaG4yman vs Panda | 3–1 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.