| lil freeman vs Bryan | 66–86 | 43.42% |
| lil freeman vs Kazuya | 81–68 | 54.36% |
| lil freeman vs Yoshimitsu | 69–43 | 61.61% |
| lil freeman vs Law | 64–36 | 64.00% |
| lil freeman vs King | 46–54 | 46.00% |
| lil freeman vs Jin | 51–49 | 51.00% |
| lil freeman vs Dragunov | 44–38–1 | 53.66% |
| lil freeman vs Reina | 49–34 | 59.04% |
| lil freeman vs Lee | 44–27 | 61.97% |
| lil freeman vs Steve | 37–33 | 52.86% |
| lil freeman vs Lili | 32–36 | 47.06% |
| lil freeman vs Paul | 36–27 | 57.14% |
| lil freeman vs Heihachi | 24–37 | 39.34% |
| lil freeman vs Hwoarang | 26–31 | 45.61% |
| lil freeman vs Nina | 26–24 | 52.00% |
| lil freeman vs Xiaoyu | 24–25 | 48.98% |
| lil freeman vs Devil Jin | 29–20 | 59.18% |
| lil freeman vs Asuka | 25–23 | 52.08% |
| lil freeman vs Lars | 20–26 | 43.48% |
| lil freeman vs Raven | 25–21 | 54.35% |
| lil freeman vs Feng | 15–23 | 39.47% |
| lil freeman vs Azucena | 15–22 | 40.54% |
| lil freeman vs Lidia | 24–11 | 68.57% |
| lil freeman vs Leo | 16–14 | 53.33% |
| lil freeman vs Victor | 14–16 | 46.67% |
| lil freeman vs Armor King | 10–19 | 34.48% |
| lil freeman vs Alisa | 15–11 | 57.69% |
| lil freeman vs Jun | 15–10 | 60.00% |
| lil freeman vs Claudio | 8–14 | 36.36% |
| lil freeman vs Eddy | 6–13 | 31.58% |
| lil freeman vs Kuma | 8–10 | 44.44% |
| lil freeman vs Leroy | 11–6 | 64.71% |
| lil freeman vs Jack-8 | 9–7 | 56.25% |
| lil freeman vs Zafina | 6–10 | 37.50% |
| lil freeman vs Miary Zo | 5–7 | 41.67% |
| lil freeman vs Shaheen | 5–5 | 50.00% |
| lil freeman vs Anna | 2–8 | 20.00% |
| lil freeman vs Panda | 4–4 | 50.00% |
| lil freeman vs Fahkumram | 3–4 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.