| ArmoredCyrax vs Reina | 42–36 | 53.85% |
| ArmoredCyrax vs Kazuya | 37–29 | 56.06% |
| ArmoredCyrax vs King | 37–28 | 56.92% |
| ArmoredCyrax vs Jin | 30–30 | 50.00% |
| ArmoredCyrax vs Eddy | 25–33 | 43.10% |
| ArmoredCyrax vs Heihachi | 31–22 | 58.49% |
| ArmoredCyrax vs Dragunov | 32–20 | 61.54% |
| ArmoredCyrax vs Law | 26–23 | 53.06% |
| ArmoredCyrax vs Asuka | 21–26 | 44.68% |
| ArmoredCyrax vs Bryan | 15–26 | 36.59% |
| ArmoredCyrax vs Armor King | 17–20 | 45.95% |
| ArmoredCyrax vs Hwoarang | 20–14 | 58.82% |
| ArmoredCyrax vs Steve | 20–14 | 58.82% |
| ArmoredCyrax vs Lili | 17–13 | 56.67% |
| ArmoredCyrax vs Victor | 12–17 | 41.38% |
| ArmoredCyrax vs Alisa | 12–15 | 44.44% |
| ArmoredCyrax vs Azucena | 11–16 | 40.74% |
| ArmoredCyrax vs Paul | 10–14 | 41.67% |
| ArmoredCyrax vs Fahkumram | 10–13 | 43.48% |
| ArmoredCyrax vs Devil Jin | 10–12 | 45.45% |
| ArmoredCyrax vs Lee | 13–9 | 59.09% |
| ArmoredCyrax vs Jun | 12–10 | 54.55% |
| ArmoredCyrax vs Yoshimitsu | 10–11 | 47.62% |
| ArmoredCyrax vs Leo | 9–10 | 47.37% |
| ArmoredCyrax vs Leroy | 12–7 | 63.16% |
| ArmoredCyrax vs Lidia | 8–11 | 42.11% |
| ArmoredCyrax vs Lars | 11–7 | 61.11% |
| ArmoredCyrax vs Feng | 6–11 | 35.29% |
| ArmoredCyrax vs Nina | 8–9 | 47.06% |
| ArmoredCyrax vs Xiaoyu | 8–4 | 66.67% |
| ArmoredCyrax vs Kuma | 5–7 | 41.67% |
| ArmoredCyrax vs Jack-8 | 5–6 | 45.45% |
| ArmoredCyrax vs Raven | 4–7 | 36.36% |
| ArmoredCyrax vs Miary Zo | 4–4 | 50.00% |
| ArmoredCyrax vs Anna | 4–3 | 57.14% |
| ArmoredCyrax vs Shaheen | 3–3 | 50.00% |
| ArmoredCyrax vs Claudio | 2–3 | 40.00% |
| ArmoredCyrax vs Clive | 4–0 | 100.00% |
| ArmoredCyrax vs Zafina | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.