| Wasterli0n vs Jin | 96–45 | 68.09% |
| Wasterli0n vs Kazuya | 83–43 | 65.87% |
| Wasterli0n vs King | 78–24 | 76.47% |
| Wasterli0n vs Reina | 54–41 | 56.84% |
| Wasterli0n vs Dragunov | 56–31 | 64.37% |
| Wasterli0n vs Paul | 58–22 | 72.50% |
| Wasterli0n vs Bryan | 46–30 | 60.53% |
| Wasterli0n vs Law | 49–26 | 65.33% |
| Wasterli0n vs Hwoarang | 49–24 | 67.12% |
| Wasterli0n vs Steve | 45–23 | 66.18% |
| Wasterli0n vs Devil Jin | 36–25 | 59.02% |
| Wasterli0n vs Fahkumram | 39–20 | 66.10% |
| Wasterli0n vs Asuka | 34–24 | 58.62% |
| Wasterli0n vs Armor King | 35–21 | 62.50% |
| Wasterli0n vs Lili | 32–19 | 62.75% |
| Wasterli0n vs Lee | 28–21 | 57.14% |
| Wasterli0n vs Heihachi | 26–20 | 56.52% |
| Wasterli0n vs Yoshimitsu | 29–15 | 65.91% |
| Wasterli0n vs Alisa | 31–13 | 70.45% |
| Wasterli0n vs Feng | 25–16 | 60.98% |
| Wasterli0n vs Lars | 26–15 | 63.41% |
| Wasterli0n vs Lidia | 26–15 | 63.41% |
| Wasterli0n vs Jun | 26–11 | 70.27% |
| Wasterli0n vs Eddy | 23–13 | 63.89% |
| Wasterli0n vs Victor | 21–14 | 60.00% |
| Wasterli0n vs Azucena | 23–10 | 69.70% |
| Wasterli0n vs Clive | 20–12 | 62.50% |
| Wasterli0n vs Nina | 22–9 | 70.97% |
| Wasterli0n vs Jack-8 | 23–6 | 79.31% |
| Wasterli0n vs Leo | 19–9 | 67.86% |
| Wasterli0n vs Leroy | 20–8 | 71.43% |
| Wasterli0n vs Xiaoyu | 12–12 | 50.00% |
| Wasterli0n vs Miary Zo | 12–11 | 52.17% |
| Wasterli0n vs Raven | 11–8 | 57.89% |
| Wasterli0n vs Claudio | 12–5 | 70.59% |
| Wasterli0n vs Anna | 6–8 | 42.86% |
| Wasterli0n vs Kuma | 5–8 | 38.46% |
| Wasterli0n vs Zafina | 3–6 | 33.33% |
| Wasterli0n vs Panda | 4–4 | 50.00% |
| Wasterli0n vs Shaheen | 6–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.