| Magiic Primp vs Steve | 24–21 | 53.33% |
| Magiic Primp vs Law | 18–24 | 42.86% |
| Magiic Primp vs Hwoarang | 13–28 | 31.71% |
| Magiic Primp vs Jin | 14–27 | 34.15% |
| Magiic Primp vs Reina | 12–21 | 36.36% |
| Magiic Primp vs King | 12–20 | 37.50% |
| Magiic Primp vs Fahkumram | 9–14 | 39.13% |
| Magiic Primp vs Anna | 9–13 | 40.91% |
| Magiic Primp vs Azucena | 3–17 | 15.00% |
| Magiic Primp vs Kazuya | 7–12 | 36.84% |
| Magiic Primp vs Lili | 6–11 | 35.29% |
| Magiic Primp vs Bryan | 2–14 | 12.50% |
| Magiic Primp vs Paul | 5–10 | 33.33% |
| Magiic Primp vs Eddy | 2–13 | 13.33% |
| Magiic Primp vs Lars | 7–7 | 50.00% |
| Magiic Primp vs Devil Jin | 8–5 | 61.54% |
| Magiic Primp vs Clive | 6–7 | 46.15% |
| Magiic Primp vs Miary Zo | 6–7 | 46.15% |
| Magiic Primp vs Dragunov | 5–7 | 41.67% |
| Magiic Primp vs Asuka | 6–4 | 60.00% |
| Magiic Primp vs Victor | 7–2 | 77.78% |
| Magiic Primp vs Yoshimitsu | 1–7 | 12.50% |
| Magiic Primp vs Armor King | 5–3 | 62.50% |
| Magiic Primp vs Xiaoyu | 2–5 | 28.57% |
| Magiic Primp vs Leroy | 1–6 | 14.29% |
| Magiic Primp vs Raven | 4–3 | 57.14% |
| Magiic Primp vs Heihachi | 2–5 | 28.57% |
| Magiic Primp vs Feng | 0–6 | 0.00% |
| Magiic Primp vs Alisa | 3–3 | 50.00% |
| Magiic Primp vs Lidia | 2–4 | 33.33% |
| Magiic Primp vs Nina | 4–1 | 80.00% |
| Magiic Primp vs Claudio | 2–2 | 50.00% |
| Magiic Primp vs Jun | 2–2 | 50.00% |
| Magiic Primp vs Jack-8 | 2–1 | 66.67% |
| Magiic Primp vs Leo | 0–3 | 0.00% |
| Magiic Primp vs Lee | 1–2 | 33.33% |
| Magiic Primp vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.