| Retroid84 vs Armor King | 122–163 | 42.81% |
| Retroid84 vs Jin | 83–118 | 41.29% |
| Retroid84 vs Kazuya | 85–98 | 46.45% |
| Retroid84 vs Bryan | 64–89 | 41.83% |
| Retroid84 vs Law | 55–91 | 37.67% |
| Retroid84 vs King | 62–77 | 44.60% |
| Retroid84 vs Hwoarang | 54–73 | 42.52% |
| Retroid84 vs Heihachi | 62–47 | 56.88% |
| Retroid84 vs Steve | 44–53 | 45.36% |
| Retroid84 vs Dragunov | 37–53 | 41.11% |
| Retroid84 vs Lili | 46–42 | 52.27% |
| Retroid84 vs Paul | 32–50 | 39.02% |
| Retroid84 vs Yoshimitsu | 43–39 | 52.44% |
| Retroid84 vs Reina | 29–49 | 37.18% |
| Retroid84 vs Jun | 22–50 | 30.56% |
| Retroid84 vs Fahkumram | 30–35 | 46.15% |
| Retroid84 vs Azucena | 24–38 | 38.71% |
| Retroid84 vs Xiaoyu | 28–32 | 46.67% |
| Retroid84 vs Eddy | 25–34 | 42.37% |
| Retroid84 vs Lee | 19–34 | 35.85% |
| Retroid84 vs Asuka | 16–32 | 33.33% |
| Retroid84 vs Devil Jin | 21–27 | 43.75% |
| Retroid84 vs Clive | 24–19 | 55.81% |
| Retroid84 vs Lars | 17–25 | 40.48% |
| Retroid84 vs Victor | 15–23 | 39.47% |
| Retroid84 vs Feng | 21–16 | 56.76% |
| Retroid84 vs Alisa | 13–24 | 35.14% |
| Retroid84 vs Miary Zo | 15–19 | 44.12% |
| Retroid84 vs Lidia | 12–21 | 36.36% |
| Retroid84 vs Anna | 16–16 | 50.00% |
| Retroid84 vs Nina | 8–23 | 25.81% |
| Retroid84 vs Jack-8 | 13–17 | 43.33% |
| Retroid84 vs Claudio | 7–16 | 30.43% |
| Retroid84 vs Leo | 5–15 | 25.00% |
| Retroid84 vs Raven | 10–10 | 50.00% |
| Retroid84 vs Zafina | 6–12 | 33.33% |
| Retroid84 vs Leroy | 4–12 | 25.00% |
| Retroid84 vs Kuma | 4–11 | 26.67% |
| Retroid84 vs Panda | 2–9 | 18.18% |
| Retroid84 vs Shaheen | 6–3 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.