Name history
| random | |
| player random | |
| Skif | |
| Battosai | |
| Jaki lope china | |
| TDG | Pak Owi | |
| Ijo ga fujin | |
| Polisi Drip | |
| STOP ADA POLICI | |
| El Waras | |
| El Cupu | |
| Polisi Flame | |
| Haks | |
| TITAN HOLO | |
| Irukandji |
| random vs Jin | 173–42 | 80.47% |
| random vs Kazuya | 149–48 | 75.63% |
| random vs Dragunov | 109–33 | 76.76% |
| random vs Hwoarang | 90–51 | 63.83% |
| random vs King | 106–28 | 79.10% |
| random vs Reina | 99–25 | 79.84% |
| random vs Bryan | 93–25 | 78.81% |
| random vs Lili | 75–12 | 86.21% |
| random vs Devil Jin | 61–23 | 72.62% |
| random vs Lars | 61–19 | 76.25% |
| random vs Steve | 68–9 | 88.31% |
| random vs Law | 57–17 | 77.03% |
| random vs Lee | 60–13 | 82.19% |
| random vs Asuka | 40–22 | 64.52% |
| random vs Heihachi | 46–15 | 75.41% |
| random vs Paul | 50–10 | 83.33% |
| random vs Yoshimitsu | 40–12 | 76.92% |
| random vs Clive | 41–9 | 82.00% |
| random vs Xiaoyu | 40–9 | 81.63% |
| random vs Alisa | 34–14 | 70.83% |
| random vs Lidia | 35–10 | 77.78% |
| random vs Victor | 35–9 | 79.55% |
| random vs Nina | 32–9 | 78.05% |
| random vs Claudio | 27–12 | 69.23% |
| random vs Azucena | 28–11 | 71.79% |
| random vs Leroy | 27–9 | 75.00% |
| random vs Jun | 22–12 | 64.71% |
| random vs Fahkumram | 24–7 | 77.42% |
| random vs Eddy | 20–10 | 66.67% |
| random vs Armor King | 22–6 | 78.57% |
| random vs Leo | 18–9 | 66.67% |
| random vs Kuma | 19–8 | 70.37% |
| random vs Anna | 17–10 | 62.96% |
| random vs Zafina | 15–10 | 60.00% |
| random vs Jack-8 | 17–7 | 70.83% |
| random vs Feng | 13–6 | 68.42% |
| random vs Shaheen | 10–3 | 76.92% |
| random vs Raven | 12–0 | 100.00% |
| random vs Panda | 6–3 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.