| FKSG4416 vs Clive | 230–271 | 45.91% |
| FKSG4416 vs Reina | 288–208 | 58.06% |
| FKSG4416 vs Kazuya | 219–267 | 45.06% |
| FKSG4416 vs King | 211–238 | 46.99% |
| FKSG4416 vs Jin | 154–239 | 39.19% |
| FKSG4416 vs Bryan | 142–248 | 36.41% |
| FKSG4416 vs Paul | 154–218 | 41.40% |
| FKSG4416 vs Steve | 151–190 | 44.28% |
| FKSG4416 vs Dragunov | 142–180 | 44.10% |
| FKSG4416 vs Lili | 129–146 | 46.91% |
| FKSG4416 vs Asuka | 127–141 | 47.39% |
| FKSG4416 vs Law | 108–136 | 44.26% |
| FKSG4416 vs Hwoarang | 91–147 | 38.24% |
| FKSG4416 vs Victor | 96–134 | 41.74% |
| FKSG4416 vs Jun | 113–109 | 50.90% |
| FKSG4416 vs Yoshimitsu | 85–123 | 40.87% |
| FKSG4416 vs Heihachi | 94–111 | 45.85% |
| FKSG4416 vs Devil Jin | 95–90 | 51.35% |
| FKSG4416 vs Armor King | 69–111 | 38.33% |
| FKSG4416 vs Claudio | 59–99 | 37.34% |
| FKSG4416 vs Lidia | 63–94 | 40.13% |
| FKSG4416 vs Xiaoyu | 68–88 | 43.59% |
| FKSG4416 vs Lars | 62–80 | 43.66% |
| FKSG4416 vs Nina | 56–86 | 39.44% |
| FKSG4416 vs Azucena | 69–72 | 48.94% |
| FKSG4416 vs Alisa | 50–88 | 36.23% |
| FKSG4416 vs Fahkumram | 64–70 | 47.76% |
| FKSG4416 vs Eddy | 53–78 | 40.46% |
| FKSG4416 vs Lee | 51–74 | 40.80% |
| FKSG4416 vs Leo | 52–70 | 42.62% |
| FKSG4416 vs Jack-8 | 49–72 | 40.50% |
| FKSG4416 vs Feng | 39–78 | 33.33% |
| FKSG4416 vs Kuma | 45–70 | 39.13% |
| FKSG4416 vs Leroy | 46–53 | 46.46% |
| FKSG4416 vs Anna | 45–45 | 50.00% |
| FKSG4416 vs Zafina | 49–40 | 55.06% |
| FKSG4416 vs Shaheen | 35–50 | 41.18% |
| FKSG4416 vs Miary Zo | 28–39 | 41.79% |
| FKSG4416 vs Raven | 27–35 | 43.55% |
| FKSG4416 vs Panda | 10–20 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.