| Deadbrine vs Jin | 387–345 | 52.87% |
| Deadbrine vs Kazuya | 277–330 | 45.63% |
| Deadbrine vs Bryan | 285–283 | 50.18% |
| Deadbrine vs Hwoarang | 285–278 | 50.62% |
| Deadbrine vs King | 246–282 | 46.59% |
| Deadbrine vs Heihachi | 215–245 | 46.74% |
| Deadbrine vs Paul | 178–260 | 40.64% |
| Deadbrine vs Law | 187–224 | 45.50% |
| Deadbrine vs Dragunov | 201–210 | 48.91% |
| Deadbrine vs Reina | 228–140 | 61.96% |
| Deadbrine vs Yoshimitsu | 165–198 | 45.45% |
| Deadbrine vs Steve | 158–196 | 44.63% |
| Deadbrine vs Lili | 170–182 | 48.30% |
| Deadbrine vs Lee | 167–178 | 48.41% |
| Deadbrine vs Armor King | 168–169 | 49.85% |
| Deadbrine vs Devil Jin | 157–152 | 50.81% |
| Deadbrine vs Lars | 148–128 | 53.62% |
| Deadbrine vs Nina | 125–132 | 48.64% |
| Deadbrine vs Feng | 95–149 | 38.93% |
| Deadbrine vs Victor | 128–114 | 52.89% |
| Deadbrine vs Raven | 102–131 | 43.78% |
| Deadbrine vs Alisa | 123–108 | 53.25% |
| Deadbrine vs Jun | 134–97 | 58.01% |
| Deadbrine vs Jack-8 | 114–113 | 50.22% |
| Deadbrine vs Asuka | 100–111 | 47.39% |
| Deadbrine vs Azucena | 94–106 | 47.00% |
| Deadbrine vs Leo | 104–90 | 53.61% |
| Deadbrine vs Xiaoyu | 91–98 | 48.15% |
| Deadbrine vs Leroy | 93–93 | 50.00% |
| Deadbrine vs Eddy | 84–89 | 48.55% |
| Deadbrine vs Clive | 97–75 | 56.40% |
| Deadbrine vs Claudio | 80–91 | 46.78% |
| Deadbrine vs Lidia | 73–75 | 49.32% |
| Deadbrine vs Zafina | 59–88 | 40.14% |
| Deadbrine vs Kuma | 66–73 | 47.48% |
| Deadbrine vs Shaheen | 56–62 | 47.46% |
| Deadbrine vs Miary Zo | 35–47 | 42.68% |
| Deadbrine vs Fahkumram | 41–40 | 50.62% |
| Deadbrine vs Anna | 34–45 | 43.04% |
| Deadbrine vs Panda | 22–40 | 35.48% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.