| ebola_chans vs Kazuya | 84–94 | 47.19% |
| ebola_chans vs Bryan | 52–80 | 39.39% |
| ebola_chans vs King | 46–62 | 42.59% |
| ebola_chans vs Dragunov | 44–63 | 41.12% |
| ebola_chans vs Armor King | 58–43 | 57.43% |
| ebola_chans vs Reina | 56–44 | 56.00% |
| ebola_chans vs Hwoarang | 30–66 | 31.25% |
| ebola_chans vs Jin | 50–45 | 52.63% |
| ebola_chans vs Paul | 32–56 | 36.36% |
| ebola_chans vs Lili | 34–44 | 43.59% |
| ebola_chans vs Heihachi | 33–41 | 44.59% |
| ebola_chans vs Steve | 34–38 | 47.22% |
| ebola_chans vs Jun | 32–27 | 54.24% |
| ebola_chans vs Victor | 25–34 | 42.37% |
| ebola_chans vs Clive | 29–26 | 52.73% |
| ebola_chans vs Yoshimitsu | 22–27 | 44.90% |
| ebola_chans vs Law | 22–26 | 45.83% |
| ebola_chans vs Asuka | 26–20 | 56.52% |
| ebola_chans vs Lidia | 24–21 | 53.33% |
| ebola_chans vs Xiaoyu | 20–24 | 45.45% |
| ebola_chans vs Miary Zo | 20–24 | 45.45% |
| ebola_chans vs Nina | 15–25 | 37.50% |
| ebola_chans vs Fahkumram | 12–28 | 30.00% |
| ebola_chans vs Claudio | 12–27 | 30.77% |
| ebola_chans vs Lee | 19–20 | 48.72% |
| ebola_chans vs Lars | 15–23 | 39.47% |
| ebola_chans vs Devil Jin | 18–16 | 52.94% |
| ebola_chans vs Anna | 17–17 | 50.00% |
| ebola_chans vs Alisa | 9–23 | 28.12% |
| ebola_chans vs Shaheen | 17–14 | 54.84% |
| ebola_chans vs Kuma | 14–17 | 45.16% |
| ebola_chans vs Azucena | 15–15 | 50.00% |
| ebola_chans vs Leo | 10–17 | 37.04% |
| ebola_chans vs Feng | 11–14 | 44.00% |
| ebola_chans vs Jack-8 | 10–13 | 43.48% |
| ebola_chans vs Leroy | 16–7 | 69.57% |
| ebola_chans vs Eddy | 6–14 | 30.00% |
| ebola_chans vs Zafina | 11–8 | 57.89% |
| ebola_chans vs Raven | 9–5 | 64.29% |
| ebola_chans vs Panda | 2–6 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.