| Ryuseiiiii vs Jin | 147–103 | 58.80% |
| Ryuseiiiii vs Dragunov | 105–122 | 46.26% |
| Ryuseiiiii vs Bryan | 111–98 | 53.11% |
| Ryuseiiiii vs King | 108–86 | 55.67% |
| Ryuseiiiii vs Hwoarang | 88–94–1 | 48.35% |
| Ryuseiiiii vs Lili | 90–64 | 58.44% |
| Ryuseiiiii vs Kazuya | 75–78 | 49.02% |
| Ryuseiiiii vs Steve | 84–66 | 56.00% |
| Ryuseiiiii vs Paul | 75–65 | 53.57% |
| Ryuseiiiii vs Law | 77–61 | 55.80% |
| Ryuseiiiii vs Reina | 76–62 | 55.07% |
| Ryuseiiiii vs Devil Jin | 63–66 | 48.84% |
| Ryuseiiiii vs Claudio | 65–56 | 53.72% |
| Ryuseiiiii vs Lee | 66–51 | 56.41% |
| Ryuseiiiii vs Yoshimitsu | 60–55 | 52.17% |
| Ryuseiiiii vs Lars | 60–51 | 54.05% |
| Ryuseiiiii vs Asuka | 56–52 | 51.85% |
| Ryuseiiiii vs Jun | 55–53 | 50.93% |
| Ryuseiiiii vs Jack-8 | 54–52 | 50.94% |
| Ryuseiiiii vs Eddy | 57–49 | 53.77% |
| Ryuseiiiii vs Victor | 46–44 | 51.11% |
| Ryuseiiiii vs Azucena | 45–42 | 51.72% |
| Ryuseiiiii vs Raven | 44–41 | 51.76% |
| Ryuseiiiii vs Feng | 51–32 | 61.45% |
| Ryuseiiiii vs Nina | 39–43 | 47.56% |
| Ryuseiiiii vs Alisa | 48–33 | 59.26% |
| Ryuseiiiii vs Leo | 37–39 | 48.68% |
| Ryuseiiiii vs Heihachi | 34–35 | 49.28% |
| Ryuseiiiii vs Clive | 40–29 | 57.97% |
| Ryuseiiiii vs Shaheen | 29–39 | 42.65% |
| Ryuseiiiii vs Xiaoyu | 33–33 | 50.00% |
| Ryuseiiiii vs Leroy | 35–29 | 54.69% |
| Ryuseiiiii vs Lidia | 33–24 | 57.89% |
| Ryuseiiiii vs Zafina | 28–23 | 54.90% |
| Ryuseiiiii vs Anna | 22–23 | 48.89% |
| Ryuseiiiii vs Kuma | 23–21 | 52.27% |
| Ryuseiiiii vs Panda | 10–19 | 34.48% |
| Ryuseiiiii vs Fahkumram | 13–10 | 56.52% |
| Ryuseiiiii vs Armor King | 8–5 | 61.54% |
| Ryuseiiiii vs Miary Zo | 4–4 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.