| GoMoonGwanCP vs Kazuya | 51–42–1 | 54.84% |
| GoMoonGwanCP vs Jin | 38–35 | 52.05% |
| GoMoonGwanCP vs Dragunov | 37–35 | 51.39% |
| GoMoonGwanCP vs Paul | 30–37 | 44.78% |
| GoMoonGwanCP vs King | 40–22 | 64.52% |
| GoMoonGwanCP vs Reina | 27–22 | 55.10% |
| GoMoonGwanCP vs Hwoarang | 26–18 | 59.09% |
| GoMoonGwanCP vs Bryan | 15–25 | 37.50% |
| GoMoonGwanCP vs Heihachi | 15–23 | 39.47% |
| GoMoonGwanCP vs Lili | 26–11 | 70.27% |
| GoMoonGwanCP vs Asuka | 18–16 | 52.94% |
| GoMoonGwanCP vs Yoshimitsu | 18–14 | 56.25% |
| GoMoonGwanCP vs Leo | 15–15 | 50.00% |
| GoMoonGwanCP vs Clive | 13–16 | 44.83% |
| GoMoonGwanCP vs Law | 15–13 | 53.57% |
| GoMoonGwanCP vs Devil Jin | 12–16 | 42.86% |
| GoMoonGwanCP vs Feng | 15–13 | 53.57% |
| GoMoonGwanCP vs Jun | 11–17 | 39.29% |
| GoMoonGwanCP vs Victor | 15–13 | 53.57% |
| GoMoonGwanCP vs Leroy | 8–19 | 29.63% |
| GoMoonGwanCP vs Xiaoyu | 18–8 | 69.23% |
| GoMoonGwanCP vs Steve | 10–16 | 38.46% |
| GoMoonGwanCP vs Jack-8 | 9–13 | 40.91% |
| GoMoonGwanCP vs Alisa | 7–14 | 33.33% |
| GoMoonGwanCP vs Claudio | 6–15 | 28.57% |
| GoMoonGwanCP vs Lars | 6–14 | 30.00% |
| GoMoonGwanCP vs Fahkumram | 6–12 | 33.33% |
| GoMoonGwanCP vs Eddy | 10–7 | 58.82% |
| GoMoonGwanCP vs Panda | 6–9 | 40.00% |
| GoMoonGwanCP vs Lee | 4–9 | 30.77% |
| GoMoonGwanCP vs Azucena | 3–7 | 30.00% |
| GoMoonGwanCP vs Lidia | 4–6 | 40.00% |
| GoMoonGwanCP vs Zafina | 4–4 | 50.00% |
| GoMoonGwanCP vs Nina | 3–4 | 42.86% |
| GoMoonGwanCP vs Kuma | 4–2 | 66.67% |
| GoMoonGwanCP vs Armor King | 0–6 | 0.00% |
| GoMoonGwanCP vs Raven | 3–2 | 60.00% |
| GoMoonGwanCP vs Shaheen | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.