| imTHEsystem vs King | 39–24 | 61.90% |
| imTHEsystem vs Kazuya | 27–22 | 55.10% |
| imTHEsystem vs Jin | 26–21 | 55.32% |
| imTHEsystem vs Lee | 28–19 | 59.57% |
| imTHEsystem vs Bryan | 20–19 | 51.28% |
| imTHEsystem vs Law | 24–14 | 63.16% |
| imTHEsystem vs Reina | 21–16 | 56.76% |
| imTHEsystem vs Eddy | 21–14 | 60.00% |
| imTHEsystem vs Yoshimitsu | 18–16 | 52.94% |
| imTHEsystem vs Paul | 21–12 | 63.64% |
| imTHEsystem vs Dragunov | 21–11 | 65.62% |
| imTHEsystem vs Steve | 21–8 | 72.41% |
| imTHEsystem vs Armor King | 13–16 | 44.83% |
| imTHEsystem vs Hwoarang | 15–12 | 55.56% |
| imTHEsystem vs Lili | 15–10 | 60.00% |
| imTHEsystem vs Azucena | 13–11 | 54.17% |
| imTHEsystem vs Nina | 13–9 | 59.09% |
| imTHEsystem vs Xiaoyu | 13–8 | 61.90% |
| imTHEsystem vs Leroy | 14–6–1 | 70.00% |
| imTHEsystem vs Leo | 8–12 | 40.00% |
| imTHEsystem vs Jack-8 | 14–5 | 73.68% |
| imTHEsystem vs Asuka | 12–7 | 63.16% |
| imTHEsystem vs Victor | 9–10 | 47.37% |
| imTHEsystem vs Lars | 12–5 | 70.59% |
| imTHEsystem vs Fahkumram | 10–7 | 58.82% |
| imTHEsystem vs Jun | 13–3 | 81.25% |
| imTHEsystem vs Feng | 9–6 | 60.00% |
| imTHEsystem vs Alisa | 9–6 | 60.00% |
| imTHEsystem vs Kuma | 8–7 | 53.33% |
| imTHEsystem vs Devil Jin | 10–4 | 71.43% |
| imTHEsystem vs Miary Zo | 6–8 | 42.86% |
| imTHEsystem vs Zafina | 6–7 | 46.15% |
| imTHEsystem vs Heihachi | 3–9 | 25.00% |
| imTHEsystem vs Raven | 6–5 | 54.55% |
| imTHEsystem vs Claudio | 5–5 | 50.00% |
| imTHEsystem vs Clive | 5–5 | 50.00% |
| imTHEsystem vs Lidia | 1–6 | 14.29% |
| imTHEsystem vs Anna | 2–3 | 40.00% |
| imTHEsystem vs Panda | 1–2 | 33.33% |
| imTHEsystem vs Shaheen | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.