| YI LONG MA vs Kazuya | 174–153 | 53.21% |
| YI LONG MA vs King | 186–116 | 61.59% |
| YI LONG MA vs Jin | 192–107 | 64.21% |
| YI LONG MA vs Bryan | 145–122 | 54.31% |
| YI LONG MA vs Heihachi | 159–104 | 60.46% |
| YI LONG MA vs Law | 142–96 | 59.66% |
| YI LONG MA vs Hwoarang | 146–89 | 62.13% |
| YI LONG MA vs Yoshimitsu | 105–64 | 62.13% |
| YI LONG MA vs Dragunov | 94–68 | 58.02% |
| YI LONG MA vs Steve | 97–64 | 60.25% |
| YI LONG MA vs Paul | 93–67 | 58.13% |
| YI LONG MA vs Alisa | 95–52 | 64.63% |
| YI LONG MA vs Reina | 88–56 | 61.11% |
| YI LONG MA vs Lars | 68–56 | 54.84% |
| YI LONG MA vs Jun | 70–45 | 60.87% |
| YI LONG MA vs Lili | 50–61 | 45.05% |
| YI LONG MA vs Devil Jin | 56–54 | 50.91% |
| YI LONG MA vs Lidia | 56–51 | 52.34% |
| YI LONG MA vs Feng | 56–43 | 56.57% |
| YI LONG MA vs Lee | 57–42 | 57.58% |
| YI LONG MA vs Nina | 49–48 | 50.52% |
| YI LONG MA vs Victor | 53–41 | 56.38% |
| YI LONG MA vs Claudio | 46–44 | 51.11% |
| YI LONG MA vs Eddy | 51–39 | 56.67% |
| YI LONG MA vs Xiaoyu | 53–36 | 59.55% |
| YI LONG MA vs Leroy | 44–37 | 54.32% |
| YI LONG MA vs Leo | 42–34 | 55.26% |
| YI LONG MA vs Azucena | 33–30 | 52.38% |
| YI LONG MA vs Clive | 36–26 | 58.06% |
| YI LONG MA vs Asuka | 26–29 | 47.27% |
| YI LONG MA vs Zafina | 37–18 | 67.27% |
| YI LONG MA vs Armor King | 39–16 | 70.91% |
| YI LONG MA vs Jack-8 | 31–20 | 60.78% |
| YI LONG MA vs Raven | 26–20 | 56.52% |
| YI LONG MA vs Kuma | 18–18 | 50.00% |
| YI LONG MA vs Anna | 19–14 | 57.58% |
| YI LONG MA vs Shaheen | 15–14 | 51.72% |
| YI LONG MA vs Fahkumram | 7–9 | 43.75% |
| YI LONG MA vs Panda | 6–8 | 42.86% |
| YI LONG MA vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.