| ThatsJecker vs Kazuya | 50–60 | 45.45% |
| ThatsJecker vs Jin | 40–63 | 38.83% |
| ThatsJecker vs Steve | 37–53 | 41.11% |
| ThatsJecker vs Armor King | 44–43 | 50.57% |
| ThatsJecker vs Hwoarang | 39–45 | 46.43% |
| ThatsJecker vs King | 35–46 | 43.21% |
| ThatsJecker vs Bryan | 47–33 | 58.75% |
| ThatsJecker vs Law | 25–38 | 39.68% |
| ThatsJecker vs Dragunov | 22–30 | 42.31% |
| ThatsJecker vs Heihachi | 19–30 | 38.78% |
| ThatsJecker vs Reina | 26–18 | 59.09% |
| ThatsJecker vs Paul | 17–25 | 40.48% |
| ThatsJecker vs Nina | 22–20 | 52.38% |
| ThatsJecker vs Lili | 22–19 | 53.66% |
| ThatsJecker vs Lidia | 21–20 | 51.22% |
| ThatsJecker vs Azucena | 14–25 | 35.90% |
| ThatsJecker vs Yoshimitsu | 23–15 | 60.53% |
| ThatsJecker vs Asuka | 11–21 | 34.38% |
| ThatsJecker vs Lars | 17–15 | 53.12% |
| ThatsJecker vs Victor | 17–15 | 53.12% |
| ThatsJecker vs Devil Jin | 14–16 | 46.67% |
| ThatsJecker vs Feng | 14–16 | 46.67% |
| ThatsJecker vs Jun | 9–18 | 33.33% |
| ThatsJecker vs Lee | 13–13 | 50.00% |
| ThatsJecker vs Xiaoyu | 11–13 | 45.83% |
| ThatsJecker vs Leo | 15–9 | 62.50% |
| ThatsJecker vs Eddy | 8–16 | 33.33% |
| ThatsJecker vs Raven | 7–11 | 38.89% |
| ThatsJecker vs Jack-8 | 5–12 | 29.41% |
| ThatsJecker vs Alisa | 7–10 | 41.18% |
| ThatsJecker vs Fahkumram | 9–6 | 60.00% |
| ThatsJecker vs Miary Zo | 2–10 | 16.67% |
| ThatsJecker vs Shaheen | 4–7 | 36.36% |
| ThatsJecker vs Leroy | 10–1 | 90.91% |
| ThatsJecker vs Claudio | 5–5 | 50.00% |
| ThatsJecker vs Clive | 6–4 | 60.00% |
| ThatsJecker vs Kuma | 1–8 | 11.11% |
| ThatsJecker vs Zafina | 4–4 | 50.00% |
| ThatsJecker vs Panda | 3–1 | 75.00% |
| ThatsJecker vs Anna | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.