| Smooth.criminal vs Kazuya | 37–17 | 68.52% |
| Smooth.criminal vs Jin | 28–16 | 63.64% |
| Smooth.criminal vs Reina | 24–13 | 64.86% |
| Smooth.criminal vs Steve | 24–10 | 70.59% |
| Smooth.criminal vs Bryan | 22–11 | 66.67% |
| Smooth.criminal vs Paul | 19–13 | 59.38% |
| Smooth.criminal vs King | 21–8 | 72.41% |
| Smooth.criminal vs Jun | 15–11 | 57.69% |
| Smooth.criminal vs Dragunov | 12–11 | 52.17% |
| Smooth.criminal vs Law | 14–8 | 63.64% |
| Smooth.criminal vs Victor | 12–10 | 54.55% |
| Smooth.criminal vs Clive | 14–7 | 66.67% |
| Smooth.criminal vs Hwoarang | 17–2 | 89.47% |
| Smooth.criminal vs Asuka | 13–6 | 68.42% |
| Smooth.criminal vs Yoshimitsu | 11–7 | 61.11% |
| Smooth.criminal vs Eddy | 9–9 | 50.00% |
| Smooth.criminal vs Xiaoyu | 13–4 | 76.47% |
| Smooth.criminal vs Devil Jin | 12–5 | 70.59% |
| Smooth.criminal vs Lars | 13–3 | 81.25% |
| Smooth.criminal vs Lee | 9–6 | 60.00% |
| Smooth.criminal vs Nina | 8–5 | 61.54% |
| Smooth.criminal vs Heihachi | 4–9 | 30.77% |
| Smooth.criminal vs Zafina | 8–4 | 66.67% |
| Smooth.criminal vs Alisa | 4–7 | 36.36% |
| Smooth.criminal vs Anna | 5–6 | 45.45% |
| Smooth.criminal vs Azucena | 9–0 | 100.00% |
| Smooth.criminal vs Leroy | 5–3 | 62.50% |
| Smooth.criminal vs Feng | 5–2 | 71.43% |
| Smooth.criminal vs Jack-8 | 4–2 | 66.67% |
| Smooth.criminal vs Lili | 4–2 | 66.67% |
| Smooth.criminal vs Raven | 4–2 | 66.67% |
| Smooth.criminal vs Lidia | 4–1 | 80.00% |
| Smooth.criminal vs Kuma | 2–1 | 66.67% |
| Smooth.criminal vs Leo | 2–0 | 100.00% |
| Smooth.criminal vs Shaheen | 2–0 | 100.00% |
| Smooth.criminal vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.