| RockinRonny10 vs Heihachi | 6–34 | 15.00% |
| RockinRonny10 vs Law | 9–24 | 27.27% |
| RockinRonny10 vs Jin | 9–23 | 28.12% |
| RockinRonny10 vs Bryan | 5–21 | 19.23% |
| RockinRonny10 vs Hwoarang | 2–22 | 8.33% |
| RockinRonny10 vs Jun | 6–15 | 28.57% |
| RockinRonny10 vs Reina | 4–17 | 19.05% |
| RockinRonny10 vs King | 5–14 | 26.32% |
| RockinRonny10 vs Yoshimitsu | 4–13 | 23.53% |
| RockinRonny10 vs Steve | 0–14 | 0.00% |
| RockinRonny10 vs Eddy | 1–12 | 7.69% |
| RockinRonny10 vs Victor | 2–9 | 18.18% |
| RockinRonny10 vs Nina | 1–9 | 10.00% |
| RockinRonny10 vs Lidia | 2–8 | 20.00% |
| RockinRonny10 vs Miary Zo | 3–7 | 30.00% |
| RockinRonny10 vs Asuka | 2–6 | 25.00% |
| RockinRonny10 vs Alisa | 2–6 | 25.00% |
| RockinRonny10 vs Kazuya | 0–7 | 0.00% |
| RockinRonny10 vs Devil Jin | 3–4 | 42.86% |
| RockinRonny10 vs Lee | 2–5 | 28.57% |
| RockinRonny10 vs Leroy | 3–4 | 42.86% |
| RockinRonny10 vs Azucena | 3–4 | 42.86% |
| RockinRonny10 vs Xiaoyu | 1–5 | 16.67% |
| RockinRonny10 vs Leo | 0–6 | 0.00% |
| RockinRonny10 vs Fahkumram | 3–3 | 50.00% |
| RockinRonny10 vs Armor King | 5–1 | 83.33% |
| RockinRonny10 vs Lili | 1–4 | 20.00% |
| RockinRonny10 vs Jack-8 | 0–4 | 0.00% |
| RockinRonny10 vs Feng | 0–4 | 0.00% |
| RockinRonny10 vs Dragunov | 0–3 | 0.00% |
| RockinRonny10 vs Lars | 0–3 | 0.00% |
| RockinRonny10 vs Anna | 3–0 | 100.00% |
| RockinRonny10 vs Paul | 1–1 | 50.00% |
| RockinRonny10 vs Shaheen | 0–2 | 0.00% |
| RockinRonny10 vs Kuma | 0–2 | 0.00% |
| RockinRonny10 vs Raven | 0–2 | 0.00% |
| RockinRonny10 vs Zafina | 0–1 | 0.00% |
| RockinRonny10 vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.