| Eatsleepdrumm vs King | 53–48 | 52.48% |
| Eatsleepdrumm vs Law | 54–44 | 55.10% |
| Eatsleepdrumm vs Jin | 46–47 | 49.46% |
| Eatsleepdrumm vs Steve | 55–35 | 61.11% |
| Eatsleepdrumm vs Kazuya | 47–36 | 56.63% |
| Eatsleepdrumm vs Bryan | 25–45 | 35.71% |
| Eatsleepdrumm vs Dragunov | 40–29 | 57.97% |
| Eatsleepdrumm vs Lidia | 42–23 | 64.62% |
| Eatsleepdrumm vs Hwoarang | 35–25 | 58.33% |
| Eatsleepdrumm vs Paul | 26–30 | 46.43% |
| Eatsleepdrumm vs Reina | 25–31 | 44.64% |
| Eatsleepdrumm vs Lars | 29–25 | 53.70% |
| Eatsleepdrumm vs Heihachi | 25–29 | 46.30% |
| Eatsleepdrumm vs Azucena | 31–19–1 | 62.00% |
| Eatsleepdrumm vs Asuka | 17–28 | 37.78% |
| Eatsleepdrumm vs Yoshimitsu | 22–22 | 50.00% |
| Eatsleepdrumm vs Nina | 26–16 | 61.90% |
| Eatsleepdrumm vs Victor | 16–25 | 39.02% |
| Eatsleepdrumm vs Jun | 25–14 | 64.10% |
| Eatsleepdrumm vs Lee | 15–23 | 39.47% |
| Eatsleepdrumm vs Lili | 12–24 | 33.33% |
| Eatsleepdrumm vs Raven | 19–13 | 59.38% |
| Eatsleepdrumm vs Eddy | 20–10 | 66.67% |
| Eatsleepdrumm vs Feng | 15–14 | 51.72% |
| Eatsleepdrumm vs Leo | 17–11 | 60.71% |
| Eatsleepdrumm vs Leroy | 17–11 | 60.71% |
| Eatsleepdrumm vs Xiaoyu | 13–14 | 48.15% |
| Eatsleepdrumm vs Alisa | 10–13 | 43.48% |
| Eatsleepdrumm vs Anna | 7–15 | 31.82% |
| Eatsleepdrumm vs Devil Jin | 8–13 | 38.10% |
| Eatsleepdrumm vs Claudio | 12–7 | 63.16% |
| Eatsleepdrumm vs Clive | 5–11 | 31.25% |
| Eatsleepdrumm vs Jack-8 | 7–7 | 50.00% |
| Eatsleepdrumm vs Kuma | 5–9 | 35.71% |
| Eatsleepdrumm vs Armor King | 7–7 | 50.00% |
| Eatsleepdrumm vs Shaheen | 6–5 | 54.55% |
| Eatsleepdrumm vs Zafina | 7–2 | 77.78% |
| Eatsleepdrumm vs Panda | 2–5 | 28.57% |
| Eatsleepdrumm vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.