OTN | 666mm vs Jin | 11–7 | 61.11% |
OTN | 666mm vs Asuka | 15–2 | 88.24% |
OTN | 666mm vs Reina | 14–1 | 93.33% |
OTN | 666mm vs King | 9–3 | 75.00% |
OTN | 666mm vs Heihachi | 6–6 | 50.00% |
OTN | 666mm vs Feng | 2–10 | 16.67% |
OTN | 666mm vs Lidia | 9–2 | 81.82% |
OTN | 666mm vs Azucena | 4–5 | 44.44% |
OTN | 666mm vs Devil Jin | 1–6 | 14.29% |
OTN | 666mm vs Law | 0–5 | 0.00% |
OTN | 666mm vs Hwoarang | 5–0 | 100.00% |
OTN | 666mm vs Dragunov | 2–3 | 40.00% |
OTN | 666mm vs Victor | 5–0 | 100.00% |
OTN | 666mm vs Kazuya | 0–4 | 0.00% |
OTN | 666mm vs Bryan | 1–2 | 33.33% |
OTN | 666mm vs Steve | 1–2 | 33.33% |
OTN | 666mm vs Leo | 1–2 | 33.33% |
OTN | 666mm vs Lili | 2–0 | 100.00% |
OTN | 666mm vs Kuma | 2–0 | 100.00% |
OTN | 666mm vs Eddy | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.