| Retrodreez vs King | 33–31 | 51.56% |
| Retrodreez vs Dragunov | 34–30 | 53.12% |
| Retrodreez vs Kazuya | 23–40 | 36.51% |
| Retrodreez vs Steve | 35–28 | 55.56% |
| Retrodreez vs Jin | 21–35 | 37.50% |
| Retrodreez vs Law | 28–24 | 53.85% |
| Retrodreez vs Armor King | 11–39 | 22.00% |
| Retrodreez vs Reina | 19–30 | 38.78% |
| Retrodreez vs Hwoarang | 15–31 | 32.61% |
| Retrodreez vs Bryan | 14–32 | 30.43% |
| Retrodreez vs Yoshimitsu | 16–23 | 41.03% |
| Retrodreez vs Eddy | 12–23 | 34.29% |
| Retrodreez vs Azucena | 15–17 | 46.88% |
| Retrodreez vs Miary Zo | 12–17 | 41.38% |
| Retrodreez vs Xiaoyu | 13–14 | 48.15% |
| Retrodreez vs Jun | 15–12 | 55.56% |
| Retrodreez vs Fahkumram | 9–18 | 33.33% |
| Retrodreez vs Asuka | 9–17 | 34.62% |
| Retrodreez vs Lidia | 10–15 | 40.00% |
| Retrodreez vs Victor | 13–8 | 61.90% |
| Retrodreez vs Paul | 7–13 | 35.00% |
| Retrodreez vs Lili | 10–10 | 50.00% |
| Retrodreez vs Lee | 8–12 | 40.00% |
| Retrodreez vs Lars | 3–15 | 16.67% |
| Retrodreez vs Nina | 10–7 | 58.82% |
| Retrodreez vs Heihachi | 4–13 | 23.53% |
| Retrodreez vs Anna | 8–8 | 50.00% |
| Retrodreez vs Leo | 5–8 | 38.46% |
| Retrodreez vs Feng | 6–6 | 50.00% |
| Retrodreez vs Leroy | 5–7 | 41.67% |
| Retrodreez vs Devil Jin | 2–8 | 20.00% |
| Retrodreez vs Clive | 6–4 | 60.00% |
| Retrodreez vs Raven | 6–3 | 66.67% |
| Retrodreez vs Jack-8 | 0–7 | 0.00% |
| Retrodreez vs Shaheen | 3–4 | 42.86% |
| Retrodreez vs Alisa | 2–4 | 33.33% |
| Retrodreez vs Claudio | 3–3 | 50.00% |
| Retrodreez vs Zafina | 3–2 | 60.00% |
| Retrodreez vs Kuma | 1–2 | 33.33% |
| Retrodreez vs Panda | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.