| VadimayzerMC vs Kazuya | 28–68 | 29.17% |
| VadimayzerMC vs Jin | 36–59 | 37.89% |
| VadimayzerMC vs King | 36–50 | 41.86% |
| VadimayzerMC vs Law | 32–48 | 40.00% |
| VadimayzerMC vs Heihachi | 28–49 | 36.36% |
| VadimayzerMC vs Bryan | 28–48 | 36.84% |
| VadimayzerMC vs Eddy | 22–41 | 34.92% |
| VadimayzerMC vs Steve | 30–30 | 50.00% |
| VadimayzerMC vs Reina | 28–27 | 50.91% |
| VadimayzerMC vs Hwoarang | 28–26 | 51.85% |
| VadimayzerMC vs Victor | 20–33 | 37.74% |
| VadimayzerMC vs Yoshimitsu | 16–31 | 34.04% |
| VadimayzerMC vs Paul | 15–31 | 32.61% |
| VadimayzerMC vs Dragunov | 20–18 | 52.63% |
| VadimayzerMC vs Nina | 22–16 | 57.89% |
| VadimayzerMC vs Lili | 17–19 | 47.22% |
| VadimayzerMC vs Anna | 19–17 | 52.78% |
| VadimayzerMC vs Xiaoyu | 17–18 | 48.57% |
| VadimayzerMC vs Lee | 12–19 | 38.71% |
| VadimayzerMC vs Jun | 16–15 | 51.61% |
| VadimayzerMC vs Lidia | 10–21 | 32.26% |
| VadimayzerMC vs Asuka | 13–17 | 43.33% |
| VadimayzerMC vs Azucena | 14–15 | 48.28% |
| VadimayzerMC vs Lars | 13–13 | 50.00% |
| VadimayzerMC vs Jack-8 | 7–14 | 33.33% |
| VadimayzerMC vs Devil Jin | 6–15 | 28.57% |
| VadimayzerMC vs Clive | 12–9 | 57.14% |
| VadimayzerMC vs Alisa | 8–11 | 42.11% |
| VadimayzerMC vs Leo | 5–13 | 27.78% |
| VadimayzerMC vs Feng | 4–8 | 33.33% |
| VadimayzerMC vs Claudio | 1–11 | 8.33% |
| VadimayzerMC vs Leroy | 5–5 | 50.00% |
| VadimayzerMC vs Raven | 2–6 | 25.00% |
| VadimayzerMC vs Shaheen | 3–4 | 42.86% |
| VadimayzerMC vs Kuma | 4–2 | 66.67% |
| VadimayzerMC vs Fahkumram | 2–3 | 40.00% |
| VadimayzerMC vs Zafina | 2–2 | 50.00% |
| VadimayzerMC vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.