| GainzzzBro vs Bryan | 268–300 | 47.18% |
| GainzzzBro vs Dragunov | 277–286 | 49.20% |
| GainzzzBro vs Jin | 267–259 | 50.76% |
| GainzzzBro vs Hwoarang | 272–240 | 53.12% |
| GainzzzBro vs Kazuya | 272–194 | 58.37% |
| GainzzzBro vs King | 267–190 | 58.42% |
| GainzzzBro vs Reina | 196–197 | 49.87% |
| GainzzzBro vs Paul | 196–185 | 51.44% |
| GainzzzBro vs Steve | 159–177 | 47.32% |
| GainzzzBro vs Law | 176–152 | 53.66% |
| GainzzzBro vs Lili | 156–170 | 47.85% |
| GainzzzBro vs Yoshimitsu | 174–148 | 54.04% |
| GainzzzBro vs Lars | 110–171 | 39.15% |
| GainzzzBro vs Devil Jin | 146–110 | 57.03% |
| GainzzzBro vs Asuka | 91–164 | 35.69% |
| GainzzzBro vs Victor | 134–119 | 52.96% |
| GainzzzBro vs Jun | 123–125 | 49.60% |
| GainzzzBro vs Feng | 104–133 | 43.88% |
| GainzzzBro vs Lee | 124–106 | 53.91% |
| GainzzzBro vs Heihachi | 85–129 | 39.72% |
| GainzzzBro vs Xiaoyu | 101–110 | 47.87% |
| GainzzzBro vs Azucena | 94–117 | 44.55% |
| GainzzzBro vs Claudio | 94–113 | 45.41% |
| GainzzzBro vs Alisa | 78–122 | 39.00% |
| GainzzzBro vs Leo | 90–109 | 45.23% |
| GainzzzBro vs Nina | 91–107 | 45.96% |
| GainzzzBro vs Fahkumram | 78–112 | 41.05% |
| GainzzzBro vs Shaheen | 87–90 | 49.15% |
| GainzzzBro vs Eddy | 73–101 | 41.95% |
| GainzzzBro vs Lidia | 89–83 | 51.74% |
| GainzzzBro vs Leroy | 65–102 | 38.92% |
| GainzzzBro vs Jack-8 | 79–77 | 50.64% |
| GainzzzBro vs Armor King | 70–76 | 47.95% |
| GainzzzBro vs Anna | 57–80 | 41.61% |
| GainzzzBro vs Clive | 47–84 | 35.88% |
| GainzzzBro vs Kuma | 54–63 | 46.15% |
| GainzzzBro vs Raven | 50–64 | 43.86% |
| GainzzzBro vs Zafina | 47–64 | 42.34% |
| GainzzzBro vs Panda | 29–37 | 43.94% |
| GainzzzBro vs Miary Zo | 16–25 | 39.02% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.