| 黑夜問 - MK GAME vs King | 160–214 | 42.78% |
| 黑夜問 - MK GAME vs Hwoarang | 183–165 | 52.59% |
| 黑夜問 - MK GAME vs Victor | 156–135 | 53.61% |
| 黑夜問 - MK GAME vs Jin | 154–132 | 53.85% |
| 黑夜問 - MK GAME vs Lili | 148–132 | 52.86% |
| 黑夜問 - MK GAME vs Dragunov | 140–130 | 51.85% |
| 黑夜問 - MK GAME vs Asuka | 132–133 | 49.81% |
| 黑夜問 - MK GAME vs Paul | 116–134 | 46.40% |
| 黑夜問 - MK GAME vs Reina | 143–105 | 57.66% |
| 黑夜問 - MK GAME vs Bryan | 116–129–1 | 47.35% |
| 黑夜問 - MK GAME vs Yoshimitsu | 123–120 | 50.62% |
| 黑夜問 - MK GAME vs Law | 108–123–1 | 46.75% |
| 黑夜問 - MK GAME vs Steve | 122–104 | 53.98% |
| 黑夜問 - MK GAME vs Xiaoyu | 102–123 | 45.33% |
| 黑夜問 - MK GAME vs Alisa | 105–106 | 49.76% |
| 黑夜問 - MK GAME vs Kazuya | 112–94 | 54.37% |
| 黑夜問 - MK GAME vs Eddy | 116–86 | 57.43% |
| 黑夜問 - MK GAME vs Feng | 98–99 | 49.75% |
| 黑夜問 - MK GAME vs Jun | 96–100 | 48.98% |
| 黑夜問 - MK GAME vs Lars | 96–95 | 50.26% |
| 黑夜問 - MK GAME vs Nina | 90–86 | 51.14% |
| 黑夜問 - MK GAME vs Azucena | 82–84 | 49.40% |
| 黑夜問 - MK GAME vs Devil Jin | 74–85 | 46.54% |
| 黑夜問 - MK GAME vs Claudio | 73–58 | 55.73% |
| 黑夜問 - MK GAME vs Leo | 65–65 | 50.00% |
| 黑夜問 - MK GAME vs Lee | 58–68 | 46.03% |
| 黑夜問 - MK GAME vs Jack-8 | 49–76 | 39.20% |
| 黑夜問 - MK GAME vs Zafina | 61–61 | 50.00% |
| 黑夜問 - MK GAME vs Leroy | 57–61 | 48.31% |
| 黑夜問 - MK GAME vs Raven | 50–46 | 52.08% |
| 黑夜問 - MK GAME vs Shaheen | 38–46 | 45.24% |
| 黑夜問 - MK GAME vs Lidia | 39–30 | 56.52% |
| 黑夜問 - MK GAME vs Heihachi | 30–32 | 48.39% |
| 黑夜問 - MK GAME vs Kuma | 30–29 | 50.85% |
| 黑夜問 - MK GAME vs Panda | 25–21 | 54.35% |
| 黑夜問 - MK GAME vs Clive | 22–23 | 48.89% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.