| BryanNeedsBuffs vs Kazuya | 87–11 | 88.78% |
| BryanNeedsBuffs vs Bryan | 46–9 | 83.64% |
| BryanNeedsBuffs vs Reina | 41–11 | 78.85% |
| BryanNeedsBuffs vs Hwoarang | 42–8 | 84.00% |
| BryanNeedsBuffs vs Heihachi | 38–6 | 86.36% |
| BryanNeedsBuffs vs King | 32–11 | 74.42% |
| BryanNeedsBuffs vs Jin | 30–7 | 81.08% |
| BryanNeedsBuffs vs Devil Jin | 27–3 | 90.00% |
| BryanNeedsBuffs vs Yoshimitsu | 20–7 | 74.07% |
| BryanNeedsBuffs vs Lili | 25–1 | 96.15% |
| BryanNeedsBuffs vs Law | 21–4 | 84.00% |
| BryanNeedsBuffs vs Dragunov | 19–2 | 90.48% |
| BryanNeedsBuffs vs Lee | 15–6 | 71.43% |
| BryanNeedsBuffs vs Fahkumram | 18–3 | 85.71% |
| BryanNeedsBuffs vs Asuka | 16–3 | 84.21% |
| BryanNeedsBuffs vs Lars | 15–3 | 83.33% |
| BryanNeedsBuffs vs Clive | 13–5 | 72.22% |
| BryanNeedsBuffs vs Paul | 13–3 | 81.25% |
| BryanNeedsBuffs vs Victor | 13–2 | 86.67% |
| BryanNeedsBuffs vs Alisa | 11–3 | 78.57% |
| BryanNeedsBuffs vs Steve | 11–2 | 84.62% |
| BryanNeedsBuffs vs Nina | 13–0 | 100.00% |
| BryanNeedsBuffs vs Azucena | 12–1 | 92.31% |
| BryanNeedsBuffs vs Eddy | 10–3 | 76.92% |
| BryanNeedsBuffs vs Xiaoyu | 12–0 | 100.00% |
| BryanNeedsBuffs vs Lidia | 9–3 | 75.00% |
| BryanNeedsBuffs vs Jack-8 | 8–3 | 72.73% |
| BryanNeedsBuffs vs Claudio | 8–3 | 72.73% |
| BryanNeedsBuffs vs Feng | 9–1 | 90.00% |
| BryanNeedsBuffs vs Leo | 6–4 | 60.00% |
| BryanNeedsBuffs vs Jun | 9–1 | 90.00% |
| BryanNeedsBuffs vs Anna | 6–4 | 60.00% |
| BryanNeedsBuffs vs Raven | 5–2 | 71.43% |
| BryanNeedsBuffs vs Leroy | 5–1 | 83.33% |
| BryanNeedsBuffs vs Shaheen | 2–2 | 50.00% |
| BryanNeedsBuffs vs Kuma | 2–0 | 100.00% |
| BryanNeedsBuffs vs Panda | 2–0 | 100.00% |
| BryanNeedsBuffs vs Zafina | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.