| Houssem_ralf vs Kazuya | 59–48–1 | 55.14% |
| Houssem_ralf vs Jin | 41–47 | 46.59% |
| Houssem_ralf vs Bryan | 46–33 | 58.23% |
| Houssem_ralf vs Fahkumram | 31–37 | 45.59% |
| Houssem_ralf vs Heihachi | 40–25 | 61.54% |
| Houssem_ralf vs King | 24–36 | 40.00% |
| Houssem_ralf vs Hwoarang | 29–29 | 50.00% |
| Houssem_ralf vs Law | 29–22 | 56.86% |
| Houssem_ralf vs Dragunov | 22–28 | 44.00% |
| Houssem_ralf vs Steve | 21–27 | 43.75% |
| Houssem_ralf vs Lili | 15–25 | 37.50% |
| Houssem_ralf vs Yoshimitsu | 15–21 | 41.67% |
| Houssem_ralf vs Reina | 12–22 | 35.29% |
| Houssem_ralf vs Eddy | 16–18 | 47.06% |
| Houssem_ralf vs Armor King | 11–16 | 40.74% |
| Houssem_ralf vs Paul | 15–11 | 57.69% |
| Houssem_ralf vs Clive | 12–13 | 48.00% |
| Houssem_ralf vs Anna | 11–14 | 44.00% |
| Houssem_ralf vs Asuka | 10–13 | 43.48% |
| Houssem_ralf vs Lee | 12–10 | 54.55% |
| Houssem_ralf vs Jack-8 | 9–12 | 42.86% |
| Houssem_ralf vs Jun | 8–11 | 42.11% |
| Houssem_ralf vs Kuma | 6–12 | 33.33% |
| Houssem_ralf vs Raven | 9–8 | 52.94% |
| Houssem_ralf vs Nina | 7–9 | 43.75% |
| Houssem_ralf vs Xiaoyu | 4–11 | 26.67% |
| Houssem_ralf vs Feng | 11–4 | 73.33% |
| Houssem_ralf vs Alisa | 11–4 | 73.33% |
| Houssem_ralf vs Leroy | 11–3 | 78.57% |
| Houssem_ralf vs Azucena | 10–4 | 71.43% |
| Houssem_ralf vs Leo | 7–6 | 53.85% |
| Houssem_ralf vs Devil Jin | 6–6 | 50.00% |
| Houssem_ralf vs Lars | 5–6 | 45.45% |
| Houssem_ralf vs Claudio | 4–6 | 40.00% |
| Houssem_ralf vs Zafina | 6–4 | 60.00% |
| Houssem_ralf vs Lidia | 4–6 | 40.00% |
| Houssem_ralf vs Victor | 5–3 | 62.50% |
| Houssem_ralf vs Shaheen | 2–4 | 33.33% |
| Houssem_ralf vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.