| SUHAILPPS vs Bryan | 233–153 | 60.36% |
| SUHAILPPS vs Dragunov | 212–117 | 64.44% |
| SUHAILPPS vs Kazuya | 204–89 | 69.62% |
| SUHAILPPS vs Jin | 153–120 | 56.04% |
| SUHAILPPS vs King | 190–82 | 69.85% |
| SUHAILPPS vs Heihachi | 138–100 | 57.98% |
| SUHAILPPS vs Paul | 141–62 | 69.46% |
| SUHAILPPS vs Law | 139–61 | 69.50% |
| SUHAILPPS vs Hwoarang | 101–65 | 60.84% |
| SUHAILPPS vs Yoshimitsu | 96–68 | 58.54% |
| SUHAILPPS vs Nina | 115–44 | 72.33% |
| SUHAILPPS vs Devil Jin | 76–52 | 59.38% |
| SUHAILPPS vs Feng | 75–35 | 68.18% |
| SUHAILPPS vs Claudio | 60–42 | 58.82% |
| SUHAILPPS vs Jack-8 | 60–39 | 60.61% |
| SUHAILPPS vs Victor | 67–31 | 68.37% |
| SUHAILPPS vs Steve | 56–39 | 58.95% |
| SUHAILPPS vs Azucena | 64–31 | 67.37% |
| SUHAILPPS vs Reina | 61–27 | 69.32% |
| SUHAILPPS vs Lars | 56–29 | 65.88% |
| SUHAILPPS vs Lee | 41–28 | 59.42% |
| SUHAILPPS vs Clive | 37–28 | 56.92% |
| SUHAILPPS vs Lili | 40–24 | 62.50% |
| SUHAILPPS vs Alisa | 42–21 | 66.67% |
| SUHAILPPS vs Eddy | 38–22 | 63.33% |
| SUHAILPPS vs Asuka | 28–29 | 49.12% |
| SUHAILPPS vs Zafina | 38–19 | 66.67% |
| SUHAILPPS vs Shaheen | 32–22 | 59.26% |
| SUHAILPPS vs Leroy | 30–23 | 56.60% |
| SUHAILPPS vs Jun | 25–25 | 50.00% |
| SUHAILPPS vs Xiaoyu | 31–18 | 63.27% |
| SUHAILPPS vs Anna | 22–25 | 46.81% |
| SUHAILPPS vs Kuma | 19–22 | 46.34% |
| SUHAILPPS vs Lidia | 22–17 | 56.41% |
| SUHAILPPS vs Fahkumram | 22–16 | 57.89% |
| SUHAILPPS vs Leo | 19–17 | 52.78% |
| SUHAILPPS vs Armor King | 16–12 | 57.14% |
| SUHAILPPS vs Raven | 12–11 | 52.17% |
| SUHAILPPS vs Panda | 6–5 | 54.55% |
| SUHAILPPS vs Miary Zo | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.