Name history
MajorCobraFox | |
MAJOR | |
CIPHER | |
Major | |
MCF Legacy | |
Killer Kobra | |
KOBRA | |
ThunderBolt |
MajorCobraFox vs Kazuya | 287–299 | 48.98% |
MajorCobraFox vs Jin | 224–277 | 44.71% |
MajorCobraFox vs Bryan | 249–247 | 50.20% |
MajorCobraFox vs Reina | 269–199 | 57.48% |
MajorCobraFox vs King | 184–196 | 48.42% |
MajorCobraFox vs Heihachi | 175–175 | 50.00% |
MajorCobraFox vs Hwoarang | 154–180 | 46.11% |
MajorCobraFox vs Clive | 173–158 | 52.27% |
MajorCobraFox vs Dragunov | 134–182 | 42.41% |
MajorCobraFox vs Steve | 125–165 | 43.10% |
MajorCobraFox vs Lidia | 151–132 | 53.36% |
MajorCobraFox vs Yoshimitsu | 116–125 | 48.13% |
MajorCobraFox vs Lee | 107–124 | 46.32% |
MajorCobraFox vs Law | 119–111 | 51.74% |
MajorCobraFox vs Paul | 77–146 | 34.53% |
MajorCobraFox vs Lili | 107–115 | 48.20% |
MajorCobraFox vs Azucena | 102–114 | 47.22% |
MajorCobraFox vs Devil Jin | 113–95–1 | 54.33% |
MajorCobraFox vs Jun | 98–111 | 46.89% |
MajorCobraFox vs Asuka | 107–96 | 52.71% |
MajorCobraFox vs Eddy | 69–100 | 40.83% |
MajorCobraFox vs Nina | 75–88 | 46.01% |
MajorCobraFox vs Xiaoyu | 70–89 | 44.03% |
MajorCobraFox vs Lars | 69–76 | 47.59% |
MajorCobraFox vs Victor | 64–76 | 45.71% |
MajorCobraFox vs Feng | 67–67 | 50.00% |
MajorCobraFox vs Leo | 58–57 | 50.43% |
MajorCobraFox vs Alisa | 45–62 | 42.06% |
MajorCobraFox vs Leroy | 50–51 | 49.50% |
MajorCobraFox vs Claudio | 40–59 | 40.40% |
MajorCobraFox vs Jack-8 | 32–57 | 35.96% |
MajorCobraFox vs Raven | 33–41 | 44.59% |
MajorCobraFox vs Shaheen | 22–46 | 32.35% |
MajorCobraFox vs Kuma | 28–38 | 42.42% |
MajorCobraFox vs Zafina | 18–40 | 31.03% |
MajorCobraFox vs Panda | 7–15 | 31.82% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.