| TTLP| Jouel vs Kazuya | 52–49 | 51.49% |
| TTLP| Jouel vs Yoshimitsu | 28–27 | 50.91% |
| TTLP| Jouel vs Jin | 30–25 | 54.55% |
| TTLP| Jouel vs Steve | 28–27 | 50.91% |
| TTLP| Jouel vs Hwoarang | 26–28 | 48.15% |
| TTLP| Jouel vs Anna | 38–16 | 70.37% |
| TTLP| Jouel vs Bryan | 32–20 | 61.54% |
| TTLP| Jouel vs Lee | 26–20 | 56.52% |
| TTLP| Jouel vs Lars | 20–20 | 50.00% |
| TTLP| Jouel vs Law | 22–14 | 61.11% |
| TTLP| Jouel vs Devil Jin | 20–16 | 55.56% |
| TTLP| Jouel vs Jun | 22–14 | 61.11% |
| TTLP| Jouel vs King | 23–12 | 65.71% |
| TTLP| Jouel vs Lili | 11–23 | 32.35% |
| TTLP| Jouel vs Fahkumram | 16–18 | 47.06% |
| TTLP| Jouel vs Paul | 13–19 | 40.62% |
| TTLP| Jouel vs Xiaoyu | 18–13 | 58.06% |
| TTLP| Jouel vs Alisa | 22–9 | 70.97% |
| TTLP| Jouel vs Heihachi | 21–10 | 67.74% |
| TTLP| Jouel vs Dragunov | 19–9 | 67.86% |
| TTLP| Jouel vs Claudio | 20–7 | 74.07% |
| TTLP| Jouel vs Azucena | 15–11 | 57.69% |
| TTLP| Jouel vs Zafina | 14–11 | 56.00% |
| TTLP| Jouel vs Eddy | 14–10 | 58.33% |
| TTLP| Jouel vs Leroy | 16–6 | 72.73% |
| TTLP| Jouel vs Jack-8 | 7–14 | 33.33% |
| TTLP| Jouel vs Raven | 17–4 | 80.95% |
| TTLP| Jouel vs Armor King | 9–12 | 42.86% |
| TTLP| Jouel vs Reina | 13–7 | 65.00% |
| TTLP| Jouel vs Lidia | 9–10 | 47.37% |
| TTLP| Jouel vs Feng | 8–10 | 44.44% |
| TTLP| Jouel vs Asuka | 8–6 | 57.14% |
| TTLP| Jouel vs Victor | 5–9 | 35.71% |
| TTLP| Jouel vs Shaheen | 9–4 | 69.23% |
| TTLP| Jouel vs Clive | 7–6 | 53.85% |
| TTLP| Jouel vs Nina | 5–3 | 62.50% |
| TTLP| Jouel vs Kuma | 6–2 | 75.00% |
| TTLP| Jouel vs Leo | 1–6 | 14.29% |
| TTLP| Jouel vs Panda | 3–3 | 50.00% |
| TTLP| Jouel vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.