| LatestCone vs Reina | 6–6 | 50.00% |
| LatestCone vs Heihachi | 2–8 | 20.00% |
| LatestCone vs King | 3–5 | 37.50% |
| LatestCone vs Lars | 1–5 | 16.67% |
| LatestCone vs Kuma | 2–4 | 33.33% |
| LatestCone vs Law | 3–2 | 60.00% |
| LatestCone vs Lili | 2–2 | 50.00% |
| LatestCone vs Lee | 1–2 | 33.33% |
| LatestCone vs Jun | 2–1 | 66.67% |
| LatestCone vs Paul | 2–0 | 100.00% |
| LatestCone vs Yoshimitsu | 2–0 | 100.00% |
| LatestCone vs Steve | 2–0 | 100.00% |
| LatestCone vs Devil Jin | 2–0 | 100.00% |
| LatestCone vs Feng | 0–2 | 0.00% |
| LatestCone vs Dragunov | 2–0 | 100.00% |
| LatestCone vs Shaheen | 2–0 | 100.00% |
| LatestCone vs Leroy | 0–2 | 0.00% |
| LatestCone vs Azucena | 2–0 | 100.00% |
| LatestCone vs Lidia | 0–2 | 0.00% |
| LatestCone vs Hwoarang | 1–0 | 100.00% |
| LatestCone vs Jin | 0–1 | 0.00% |
| LatestCone vs Bryan | 0–1 | 0.00% |
| LatestCone vs Claudio | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.