| Mishima_Jin vs Kazuya | 294–382 | 43.49% |
| Mishima_Jin vs Jin | 278–256 | 52.06% |
| Mishima_Jin vs Heihachi | 247–266 | 48.15% |
| Mishima_Jin vs King | 258–216 | 54.43% |
| Mishima_Jin vs Bryan | 241–226 | 51.61% |
| Mishima_Jin vs Dragunov | 190–229 | 45.35% |
| Mishima_Jin vs Hwoarang | 215–170–1 | 55.84% |
| Mishima_Jin vs Steve | 165–174–1 | 48.67% |
| Mishima_Jin vs Paul | 120–158 | 43.17% |
| Mishima_Jin vs Law | 126–152 | 45.32% |
| Mishima_Jin vs Yoshimitsu | 108–110–1 | 49.54% |
| Mishima_Jin vs Lee | 106–102 | 50.96% |
| Mishima_Jin vs Devil Jin | 79–121 | 39.50% |
| Mishima_Jin vs Lili | 75–102 | 42.37% |
| Mishima_Jin vs Reina | 95–80 | 54.29% |
| Mishima_Jin vs Armor King | 76–91 | 45.51% |
| Mishima_Jin vs Victor | 72–74 | 49.32% |
| Mishima_Jin vs Feng | 51–88 | 36.69% |
| Mishima_Jin vs Clive | 67–71 | 48.55% |
| Mishima_Jin vs Nina | 62–70 | 46.97% |
| Mishima_Jin vs Asuka | 58–71 | 44.96% |
| Mishima_Jin vs Anna | 64–61 | 51.20% |
| Mishima_Jin vs Fahkumram | 52–73 | 41.60% |
| Mishima_Jin vs Alisa | 55–69 | 44.35% |
| Mishima_Jin vs Lars | 59–59 | 50.00% |
| Mishima_Jin vs Claudio | 55–58 | 48.67% |
| Mishima_Jin vs Jack-8 | 40–64 | 38.46% |
| Mishima_Jin vs Jun | 36–53 | 40.45% |
| Mishima_Jin vs Eddy | 42–43 | 49.41% |
| Mishima_Jin vs Azucena | 41–42 | 49.40% |
| Mishima_Jin vs Leroy | 35–44 | 44.30% |
| Mishima_Jin vs Xiaoyu | 24–39 | 38.10% |
| Mishima_Jin vs Lidia | 28–30 | 48.28% |
| Mishima_Jin vs Leo | 22–32 | 40.74% |
| Mishima_Jin vs Kuma | 20–29 | 40.82% |
| Mishima_Jin vs Shaheen | 20–26 | 43.48% |
| Mishima_Jin vs Raven | 19–27 | 41.30% |
| Mishima_Jin vs Zafina | 17–21 | 44.74% |
| Mishima_Jin vs Miary Zo | 6–10 | 37.50% |
| Mishima_Jin vs Panda | 5–4 | 55.56% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.