| SupaDupaFly vs Jin | 168–152–1 | 52.50% |
| SupaDupaFly vs Bryan | 171–114 | 60.00% |
| SupaDupaFly vs Kazuya | 154–109 | 58.56% |
| SupaDupaFly vs King | 145–116 | 55.56% |
| SupaDupaFly vs Eddy | 109–89 | 55.05% |
| SupaDupaFly vs Hwoarang | 107–85–1 | 55.73% |
| SupaDupaFly vs Dragunov | 88–90 | 49.44% |
| SupaDupaFly vs Reina | 91–72 | 55.83% |
| SupaDupaFly vs Xiaoyu | 83–79 | 51.23% |
| SupaDupaFly vs Yoshimitsu | 62–99 | 38.51% |
| SupaDupaFly vs Azucena | 92–69 | 57.14% |
| SupaDupaFly vs Law | 100–57 | 63.69% |
| SupaDupaFly vs Nina | 84–72 | 53.85% |
| SupaDupaFly vs Steve | 80–75 | 51.61% |
| SupaDupaFly vs Lili | 80–68 | 54.05% |
| SupaDupaFly vs Heihachi | 58–71 | 44.96% |
| SupaDupaFly vs Asuka | 65–63 | 50.78% |
| SupaDupaFly vs Jun | 57–69 | 45.24% |
| SupaDupaFly vs Devil Jin | 69–56 | 55.20% |
| SupaDupaFly vs Jack-8 | 43–77 | 35.83% |
| SupaDupaFly vs Lars | 50–63 | 44.25% |
| SupaDupaFly vs Feng | 61–51 | 54.46% |
| SupaDupaFly vs Paul | 66–44 | 60.00% |
| SupaDupaFly vs Lidia | 63–47 | 57.27% |
| SupaDupaFly vs Victor | 46–48 | 48.94% |
| SupaDupaFly vs Leo | 42–50 | 45.65% |
| SupaDupaFly vs Alisa | 30–60–1 | 33.33% |
| SupaDupaFly vs Lee | 60–30 | 66.67% |
| SupaDupaFly vs Zafina | 38–49 | 43.68% |
| SupaDupaFly vs Leroy | 58–22 | 72.50% |
| SupaDupaFly vs Shaheen | 24–51 | 32.00% |
| SupaDupaFly vs Raven | 32–41 | 43.84% |
| SupaDupaFly vs Claudio | 32–40 | 44.44% |
| SupaDupaFly vs Clive | 35–36 | 49.30% |
| SupaDupaFly vs Kuma | 10–29 | 25.64% |
| SupaDupaFly vs Panda | 1–17 | 5.56% |
| SupaDupaFly vs Fahkumram | 8–4 | 66.67% |
| SupaDupaFly vs Anna | 1–4 | 20.00% |
| SupaDupaFly vs Armor King | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.