| Crxfire_slk vs King | 160–124 | 56.34% |
| Crxfire_slk vs Jin | 129–103 | 55.60% |
| Crxfire_slk vs Hwoarang | 110–105 | 51.16% |
| Crxfire_slk vs Kazuya | 107–87 | 55.15% |
| Crxfire_slk vs Law | 104–77 | 57.46% |
| Crxfire_slk vs Reina | 87–68–1 | 56.13% |
| Crxfire_slk vs Bryan | 78–77 | 50.32% |
| Crxfire_slk vs Steve | 81–56 | 59.12% |
| Crxfire_slk vs Lars | 61–60 | 50.41% |
| Crxfire_slk vs Lee | 60–61 | 49.59% |
| Crxfire_slk vs Jun | 75–46 | 61.98% |
| Crxfire_slk vs Lili | 55–59 | 48.25% |
| Crxfire_slk vs Paul | 56–53 | 51.38% |
| Crxfire_slk vs Armor King | 57–52 | 52.29% |
| Crxfire_slk vs Yoshimitsu | 48–60 | 44.44% |
| Crxfire_slk vs Dragunov | 55–53 | 50.93% |
| Crxfire_slk vs Heihachi | 55–52 | 51.40% |
| Crxfire_slk vs Feng | 40–58 | 40.82% |
| Crxfire_slk vs Victor | 47–46 | 50.54% |
| Crxfire_slk vs Xiaoyu | 44–46 | 48.89% |
| Crxfire_slk vs Eddy | 43–46 | 48.31% |
| Crxfire_slk vs Asuka | 44–43 | 50.57% |
| Crxfire_slk vs Azucena | 45–35 | 56.25% |
| Crxfire_slk vs Fahkumram | 37–39 | 48.68% |
| Crxfire_slk vs Nina | 35–38 | 47.95% |
| Crxfire_slk vs Leroy | 38–35 | 52.05% |
| Crxfire_slk vs Miary Zo | 41–31 | 56.94% |
| Crxfire_slk vs Jack-8 | 34–35 | 49.28% |
| Crxfire_slk vs Devil Jin | 39–30 | 56.52% |
| Crxfire_slk vs Leo | 39–27 | 59.09% |
| Crxfire_slk vs Alisa | 30–28 | 51.72% |
| Crxfire_slk vs Clive | 26–29 | 47.27% |
| Crxfire_slk vs Raven | 13–33 | 28.26% |
| Crxfire_slk vs Lidia | 29–17 | 63.04% |
| Crxfire_slk vs Kuma | 22–19 | 53.66% |
| Crxfire_slk vs Zafina | 19–22 | 46.34% |
| Crxfire_slk vs Claudio | 18–20 | 47.37% |
| Crxfire_slk vs Anna | 13–21 | 38.24% |
| Crxfire_slk vs Shaheen | 15–15–1 | 50.00% |
| Crxfire_slk vs Panda | 10–12 | 45.45% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.