Wavu Wank

TEKKEN® 8 glicko2 Ratings &
Online Ranked Statistics

Ratings

Virtual vs Jin 21–21 50.00%
Virtual vs Kazuya 24–17 58.54%
Virtual vs Bryan 18–15 54.55%
Virtual vs Hwoarang 12–17 41.38%
Virtual vs King 10–17 37.04%
Virtual vs Yoshimitsu 13–14 48.15%
Virtual vs Lili 13–14 48.15%
Virtual vs Dragunov 10–16 38.46%
Virtual vs Reina 14–12 53.85%
Virtual vs Lars 7–14 33.33%
Virtual vs Devil Jin 7–11 38.89%
Virtual vs Law 9–8 52.94%
Virtual vs Azucena 6–11 35.29%
Virtual vs Asuka 5–11 31.25%
Virtual vs Jun 9–6 60.00%
Virtual vs Steve 6–8 42.86%
Virtual vs Lee 4–10 28.57%
Virtual vs Paul 5–8 38.46%
Virtual vs Feng 3–10 23.08%
Virtual vs Eddy 6–7 46.15%
Virtual vs Alisa 7–5 58.33%
Virtual vs Shaheen 6–6 50.00%
Virtual vs Xiaoyu 5–5 50.00%
Virtual vs Nina 3–5 37.50%
Virtual vs Zafina 6–2 75.00%
Virtual vs Leroy 5–3 62.50%
Virtual vs Leo 2–5 28.57%
Virtual vs Victor 4–2 66.67%
Virtual vs Raven 2–4 33.33%
Virtual vs Jack-8 1–2 33.33%
Virtual vs Lidia 2–1 66.67%
Virtual vs Heihachi 2–0 100.00%
Virtual vs Claudio 0–1 0.00%
Virtual vs Clive 0–1 0.00%

Limitations

This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.

For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.

There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.

In the meantime, this page is here to present the data as requested.