Name history
| Pyotsu | |
| food court | |
| 신캐출시하면열심히할게요 | |
| Shrinè | |
| 엘리자럭키클로에아수세나 | |
| 아라썩~~ | |
| 위기의식과 경각심 | |
| 게임 꼬라지 와 이렇노? | |
| 콘푸로스트빅팝재출시기원n일차 |
| Pyotsu vs Kazuya | 60–25 | 70.59% |
| Pyotsu vs Reina | 53–19 | 73.61% |
| Pyotsu vs Hwoarang | 48–18 | 72.73% |
| Pyotsu vs Bryan | 44–22 | 66.67% |
| Pyotsu vs Dragunov | 43–19 | 69.35% |
| Pyotsu vs Devil Jin | 36–19 | 65.45% |
| Pyotsu vs Jin | 34–19 | 64.15% |
| Pyotsu vs King | 33–15 | 68.75% |
| Pyotsu vs Victor | 33–15 | 68.75% |
| Pyotsu vs Lili | 34–12 | 73.91% |
| Pyotsu vs Paul | 35–9 | 79.55% |
| Pyotsu vs Steve | 25–17 | 59.52% |
| Pyotsu vs Azucena | 27–10 | 72.97% |
| Pyotsu vs Heihachi | 18–15 | 54.55% |
| Pyotsu vs Law | 26–6 | 81.25% |
| Pyotsu vs Asuka | 28–4 | 87.50% |
| Pyotsu vs Lars | 17–13 | 56.67% |
| Pyotsu vs Claudio | 22–5 | 81.48% |
| Pyotsu vs Clive | 22–5 | 81.48% |
| Pyotsu vs Feng | 19–7 | 73.08% |
| Pyotsu vs Jack-8 | 17–8 | 68.00% |
| Pyotsu vs Leo | 14–5 | 73.68% |
| Pyotsu vs Alisa | 15–4 | 78.95% |
| Pyotsu vs Lee | 15–4 | 78.95% |
| Pyotsu vs Xiaoyu | 14–4 | 77.78% |
| Pyotsu vs Jun | 14–2 | 87.50% |
| Pyotsu vs Armor King | 13–3 | 81.25% |
| Pyotsu vs Yoshimitsu | 12–3 | 80.00% |
| Pyotsu vs Leroy | 11–4 | 73.33% |
| Pyotsu vs Kuma | 12–2 | 85.71% |
| Pyotsu vs Eddy | 7–7 | 50.00% |
| Pyotsu vs Lidia | 11–1 | 91.67% |
| Pyotsu vs Nina | 5–6 | 45.45% |
| Pyotsu vs Zafina | 4–7 | 36.36% |
| Pyotsu vs Raven | 5–3 | 62.50% |
| Pyotsu vs Panda | 6–1 | 85.71% |
| Pyotsu vs Anna | 4–3 | 57.14% |
| Pyotsu vs Fahkumram | 3–2 | 60.00% |
| Pyotsu vs Miary Zo | 3–2 | 60.00% |
| Pyotsu vs Shaheen | 4–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.