| MegFingatLak vs King | 111–93 | 54.41% |
| MegFingatLak vs Hwoarang | 115–88 | 56.65% |
| MegFingatLak vs Jin | 112–90 | 55.45% |
| MegFingatLak vs Kazuya | 98–98 | 50.00% |
| MegFingatLak vs Law | 78–88 | 46.99% |
| MegFingatLak vs Bryan | 56–84 | 40.00% |
| MegFingatLak vs Paul | 43–77 | 35.83% |
| MegFingatLak vs Steve | 63–52 | 54.78% |
| MegFingatLak vs Lili | 55–49 | 52.88% |
| MegFingatLak vs Dragunov | 54–48 | 52.94% |
| MegFingatLak vs Eddy | 53–34 | 60.92% |
| MegFingatLak vs Yoshimitsu | 31–49 | 38.75% |
| MegFingatLak vs Reina | 38–38 | 50.00% |
| MegFingatLak vs Jun | 34–33 | 50.75% |
| MegFingatLak vs Devil Jin | 29–35 | 45.31% |
| MegFingatLak vs Victor | 38–24 | 61.29% |
| MegFingatLak vs Alisa | 30–31 | 49.18% |
| MegFingatLak vs Feng | 27–30 | 47.37% |
| MegFingatLak vs Asuka | 20–36 | 35.71% |
| MegFingatLak vs Heihachi | 33–22 | 60.00% |
| MegFingatLak vs Nina | 23–29 | 44.23% |
| MegFingatLak vs Xiaoyu | 28–22 | 56.00% |
| MegFingatLak vs Jack-8 | 22–25 | 46.81% |
| MegFingatLak vs Lee | 23–20 | 53.49% |
| MegFingatLak vs Lars | 19–20 | 48.72% |
| MegFingatLak vs Azucena | 18–21 | 46.15% |
| MegFingatLak vs Armor King | 21–18 | 53.85% |
| MegFingatLak vs Fahkumram | 19–16 | 54.29% |
| MegFingatLak vs Clive | 14–20 | 41.18% |
| MegFingatLak vs Lidia | 19–12 | 61.29% |
| MegFingatLak vs Kuma | 14–12 | 53.85% |
| MegFingatLak vs Raven | 8–17 | 32.00% |
| MegFingatLak vs Leroy | 17–6 | 73.91% |
| MegFingatLak vs Leo | 9–13 | 40.91% |
| MegFingatLak vs Claudio | 9–11 | 45.00% |
| MegFingatLak vs Zafina | 8–12 | 40.00% |
| MegFingatLak vs Anna | 6–13 | 31.58% |
| MegFingatLak vs Shaheen | 7–5 | 58.33% |
| MegFingatLak vs Panda | 7–2 | 77.78% |
| MegFingatLak vs Miary Zo | 4–5 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.