| AdrianBroly vs Kazuya | 109–119 | 47.81% |
| AdrianBroly vs Jin | 83–133 | 38.43% |
| AdrianBroly vs King | 81–76 | 51.59% |
| AdrianBroly vs Bryan | 65–83 | 43.92% |
| AdrianBroly vs Law | 65–74 | 46.76% |
| AdrianBroly vs Heihachi | 50–73 | 40.65% |
| AdrianBroly vs Steve | 53–65 | 44.92% |
| AdrianBroly vs Hwoarang | 54–63 | 46.15% |
| AdrianBroly vs Dragunov | 48–59 | 44.86% |
| AdrianBroly vs Reina | 42–58 | 42.00% |
| AdrianBroly vs Lili | 30–60 | 33.33% |
| AdrianBroly vs Fahkumram | 33–50 | 39.76% |
| AdrianBroly vs Yoshimitsu | 33–43 | 43.42% |
| AdrianBroly vs Jun | 30–44 | 40.54% |
| AdrianBroly vs Asuka | 33–40 | 45.21% |
| AdrianBroly vs Nina | 35–35 | 50.00% |
| AdrianBroly vs Clive | 29–38 | 43.28% |
| AdrianBroly vs Paul | 24–38 | 38.71% |
| AdrianBroly vs Eddy | 30–32 | 48.39% |
| AdrianBroly vs Devil Jin | 24–33 | 42.11% |
| AdrianBroly vs Victor | 20–34 | 37.04% |
| AdrianBroly vs Lee | 31–22 | 58.49% |
| AdrianBroly vs Xiaoyu | 25–22 | 53.19% |
| AdrianBroly vs Jack-8 | 19–28 | 40.43% |
| AdrianBroly vs Lidia | 23–24 | 48.94% |
| AdrianBroly vs Alisa | 22–21 | 51.16% |
| AdrianBroly vs Azucena | 19–21 | 47.50% |
| AdrianBroly vs Feng | 16–22 | 42.11% |
| AdrianBroly vs Lars | 16–22 | 42.11% |
| AdrianBroly vs Anna | 14–22 | 38.89% |
| AdrianBroly vs Leroy | 13–14 | 48.15% |
| AdrianBroly vs Claudio | 9–13 | 40.91% |
| AdrianBroly vs Leo | 8–10 | 44.44% |
| AdrianBroly vs Raven | 2–15 | 11.76% |
| AdrianBroly vs Shaheen | 6–8 | 42.86% |
| AdrianBroly vs Kuma | 3–11 | 21.43% |
| AdrianBroly vs Zafina | 6–6 | 50.00% |
| AdrianBroly vs Armor King | 5–7 | 41.67% |
| AdrianBroly vs Panda | 2–5 | 28.57% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.