| Raymond_316 vs King | 81–103 | 44.02% |
| Raymond_316 vs Jin | 61–82 | 42.66% |
| Raymond_316 vs Steve | 75–67 | 52.82% |
| Raymond_316 vs Reina | 74–67 | 52.48% |
| Raymond_316 vs Kazuya | 71–68 | 51.08% |
| Raymond_316 vs Hwoarang | 69–68 | 50.36% |
| Raymond_316 vs Law | 40–90 | 30.77% |
| Raymond_316 vs Bryan | 59–62 | 48.76% |
| Raymond_316 vs Eddy | 54–54 | 50.00% |
| Raymond_316 vs Jun | 45–50 | 47.37% |
| Raymond_316 vs Heihachi | 42–50–1 | 45.65% |
| Raymond_316 vs Dragunov | 33–57 | 36.67% |
| Raymond_316 vs Azucena | 39–45 | 46.43% |
| Raymond_316 vs Xiaoyu | 38–45 | 45.78% |
| Raymond_316 vs Lidia | 36–44 | 45.00% |
| Raymond_316 vs Feng | 33–46 | 41.77% |
| Raymond_316 vs Lee | 29–45 | 39.19% |
| Raymond_316 vs Victor | 29–42 | 40.85% |
| Raymond_316 vs Paul | 28–41 | 40.58% |
| Raymond_316 vs Lars | 30–39 | 43.48% |
| Raymond_316 vs Nina | 33–33 | 50.00% |
| Raymond_316 vs Raven | 35–28 | 55.56% |
| Raymond_316 vs Leroy | 28–33 | 45.90% |
| Raymond_316 vs Yoshimitsu | 22–37 | 37.29% |
| Raymond_316 vs Clive | 33–25 | 56.90% |
| Raymond_316 vs Devil Jin | 29–28 | 50.88% |
| Raymond_316 vs Lili | 27–30 | 47.37% |
| Raymond_316 vs Asuka | 20–33 | 37.74% |
| Raymond_316 vs Leo | 15–32 | 31.91% |
| Raymond_316 vs Armor King | 18–23 | 43.90% |
| Raymond_316 vs Jack-8 | 15–22 | 40.54% |
| Raymond_316 vs Fahkumram | 12–24 | 33.33% |
| Raymond_316 vs Alisa | 14–21 | 40.00% |
| Raymond_316 vs Zafina | 12–20 | 37.50% |
| Raymond_316 vs Claudio | 10–17 | 37.04% |
| Raymond_316 vs Shaheen | 11–16 | 40.74% |
| Raymond_316 vs Anna | 10–16 | 38.46% |
| Raymond_316 vs Kuma | 7–16 | 30.43% |
| Raymond_316 vs Miary Zo | 7–16 | 30.43% |
| Raymond_316 vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.