| KiraMikiStan vs Reina | 18–24 | 42.86% |
| KiraMikiStan vs King | 16–23 | 41.03% |
| KiraMikiStan vs Steve | 10–20 | 33.33% |
| KiraMikiStan vs Jin | 12–16 | 42.86% |
| KiraMikiStan vs Hwoarang | 9–14 | 39.13% |
| KiraMikiStan vs Lili | 8–13 | 38.10% |
| KiraMikiStan vs Azucena | 9–10 | 47.37% |
| KiraMikiStan vs Law | 10–8 | 55.56% |
| KiraMikiStan vs Armor King | 6–12 | 33.33% |
| KiraMikiStan vs Eddy | 6–10 | 37.50% |
| KiraMikiStan vs Xiaoyu | 8–7 | 53.33% |
| KiraMikiStan vs Asuka | 10–5 | 66.67% |
| KiraMikiStan vs Jun | 5–10 | 33.33% |
| KiraMikiStan vs Kazuya | 1–12 | 7.69% |
| KiraMikiStan vs Bryan | 7–5 | 58.33% |
| KiraMikiStan vs Nina | 5–6 | 45.45% |
| KiraMikiStan vs Yoshimitsu | 5–5 | 50.00% |
| KiraMikiStan vs Dragunov | 4–6 | 40.00% |
| KiraMikiStan vs Alisa | 4–6 | 40.00% |
| KiraMikiStan vs Lee | 7–3 | 70.00% |
| KiraMikiStan vs Clive | 5–5 | 50.00% |
| KiraMikiStan vs Jack-8 | 3–6 | 33.33% |
| KiraMikiStan vs Leo | 6–3 | 66.67% |
| KiraMikiStan vs Leroy | 2–7 | 22.22% |
| KiraMikiStan vs Lars | 3–5 | 37.50% |
| KiraMikiStan vs Kuma | 3–5 | 37.50% |
| KiraMikiStan vs Paul | 4–3 | 57.14% |
| KiraMikiStan vs Fahkumram | 6–1 | 85.71% |
| KiraMikiStan vs Devil Jin | 3–2 | 60.00% |
| KiraMikiStan vs Heihachi | 3–2 | 60.00% |
| KiraMikiStan vs Claudio | 1–3 | 25.00% |
| KiraMikiStan vs Raven | 4–0 | 100.00% |
| KiraMikiStan vs Shaheen | 1–2 | 33.33% |
| KiraMikiStan vs Feng | 0–2 | 0.00% |
| KiraMikiStan vs Panda | 0–2 | 0.00% |
| KiraMikiStan vs Zafina | 1–1 | 50.00% |
| KiraMikiStan vs Victor | 2–0 | 100.00% |
| KiraMikiStan vs Lidia | 0–2 | 0.00% |
| KiraMikiStan vs Anna | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.