| RimeWarden vs Kazuya | 163–129 | 55.82% |
| RimeWarden vs Bryan | 156–117 | 57.14% |
| RimeWarden vs Jin | 134–133 | 50.19% |
| RimeWarden vs King | 135–119 | 53.15% |
| RimeWarden vs Reina | 121–109 | 52.61% |
| RimeWarden vs Steve | 107–111 | 49.08% |
| RimeWarden vs Hwoarang | 90–101 | 47.12% |
| RimeWarden vs Law | 77–92 | 45.56% |
| RimeWarden vs Lee | 78–91 | 46.15% |
| RimeWarden vs Dragunov | 76–88 | 46.34% |
| RimeWarden vs Paul | 77–86 | 47.24% |
| RimeWarden vs Lili | 73–76 | 48.99% |
| RimeWarden vs Yoshimitsu | 73–75 | 49.32% |
| RimeWarden vs Heihachi | 69–77 | 47.26% |
| RimeWarden vs Azucena | 61–79 | 43.57% |
| RimeWarden vs Asuka | 76–55 | 58.02% |
| RimeWarden vs Armor King | 66–53 | 55.46% |
| RimeWarden vs Jun | 52–53 | 49.52% |
| RimeWarden vs Eddy | 48–51 | 48.48% |
| RimeWarden vs Victor | 57–40 | 58.76% |
| RimeWarden vs Devil Jin | 46–50 | 47.92% |
| RimeWarden vs Lars | 43–49 | 46.74% |
| RimeWarden vs Nina | 40–52 | 43.48% |
| RimeWarden vs Alisa | 41–50 | 45.05% |
| RimeWarden vs Lidia | 30–56 | 34.88% |
| RimeWarden vs Xiaoyu | 43–40 | 51.81% |
| RimeWarden vs Feng | 35–47 | 42.68% |
| RimeWarden vs Leroy | 36–40 | 47.37% |
| RimeWarden vs Fahkumram | 41–35 | 53.95% |
| RimeWarden vs Leo | 33–39 | 45.83% |
| RimeWarden vs Raven | 29–41 | 41.43% |
| RimeWarden vs Zafina | 32–35 | 47.76% |
| RimeWarden vs Jack-8 | 23–37 | 38.33% |
| RimeWarden vs Shaheen | 24–32 | 42.86% |
| RimeWarden vs Claudio | 22–33 | 40.00% |
| RimeWarden vs Kuma | 17–27 | 38.64% |
| RimeWarden vs Clive | 16–18 | 47.06% |
| RimeWarden vs Anna | 19–15 | 55.88% |
| RimeWarden vs Miary Zo | 14–18 | 43.75% |
| RimeWarden vs Panda | 7–6 | 53.85% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.