| MishimaEnrage vs Kazuya | 150–37 | 80.21% |
| MishimaEnrage vs Lee | 101–47 | 68.24% |
| MishimaEnrage vs Jin | 93–32 | 74.40% |
| MishimaEnrage vs Hwoarang | 67–39 | 63.21% |
| MishimaEnrage vs Anna | 63–42–1 | 60.00% |
| MishimaEnrage vs Heihachi | 66–31 | 68.04% |
| MishimaEnrage vs Dragunov | 54–40 | 57.45% |
| MishimaEnrage vs King | 68–23 | 74.73% |
| MishimaEnrage vs Lars | 53–35 | 60.23% |
| MishimaEnrage vs Bryan | 55–27 | 67.07% |
| MishimaEnrage vs Devil Jin | 50–32 | 60.98% |
| MishimaEnrage vs Feng | 49–31 | 61.25% |
| MishimaEnrage vs Yoshimitsu | 42–31 | 57.53% |
| MishimaEnrage vs Nina | 45–27 | 62.50% |
| MishimaEnrage vs Law | 56–15 | 78.87% |
| MishimaEnrage vs Leo | 36–35 | 50.70% |
| MishimaEnrage vs Paul | 51–19 | 72.86% |
| MishimaEnrage vs Lili | 43–27 | 61.43% |
| MishimaEnrage vs Shaheen | 39–19 | 67.24% |
| MishimaEnrage vs Jun | 34–24 | 58.62% |
| MishimaEnrage vs Reina | 30–28 | 51.72% |
| MishimaEnrage vs Raven | 30–28 | 51.72% |
| MishimaEnrage vs Leroy | 34–20 | 62.96% |
| MishimaEnrage vs Asuka | 34–18 | 65.38% |
| MishimaEnrage vs Alisa | 33–19 | 63.46% |
| MishimaEnrage vs Claudio | 30–20 | 60.00% |
| MishimaEnrage vs Xiaoyu | 30–17 | 63.83% |
| MishimaEnrage vs Steve | 26–19 | 57.78% |
| MishimaEnrage vs Jack-8 | 25–19 | 56.82% |
| MishimaEnrage vs Zafina | 22–14 | 61.11% |
| MishimaEnrage vs Victor | 18–15 | 54.55% |
| MishimaEnrage vs Azucena | 19–10 | 65.52% |
| MishimaEnrage vs Lidia | 13–11 | 54.17% |
| MishimaEnrage vs Fahkumram | 12–12 | 50.00% |
| MishimaEnrage vs Clive | 14–8 | 63.64% |
| MishimaEnrage vs Eddy | 11–8 | 57.89% |
| MishimaEnrage vs Kuma | 5–6 | 45.45% |
| MishimaEnrage vs Panda | 4–3 | 57.14% |
| MishimaEnrage vs Armor King | 4–2 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.