| RetroGamer01635 vs Fahkumram | 22–30–1 | 42.31% |
| RetroGamer01635 vs Jin | 33–16 | 67.35% |
| RetroGamer01635 vs Law | 24–19 | 55.81% |
| RetroGamer01635 vs Hwoarang | 22–19 | 53.66% |
| RetroGamer01635 vs Kazuya | 22–15 | 59.46% |
| RetroGamer01635 vs Bryan | 26–10 | 72.22% |
| RetroGamer01635 vs Dragunov | 20–16 | 55.56% |
| RetroGamer01635 vs King | 19–16 | 54.29% |
| RetroGamer01635 vs Reina | 23–11 | 67.65% |
| RetroGamer01635 vs Lars | 17–15 | 53.12% |
| RetroGamer01635 vs Lili | 16–13 | 55.17% |
| RetroGamer01635 vs Heihachi | 23–6 | 79.31% |
| RetroGamer01635 vs Yoshimitsu | 17–8 | 68.00% |
| RetroGamer01635 vs Steve | 17–8 | 68.00% |
| RetroGamer01635 vs Xiaoyu | 12–8 | 60.00% |
| RetroGamer01635 vs Lee | 13–6 | 68.42% |
| RetroGamer01635 vs Claudio | 8–10 | 44.44% |
| RetroGamer01635 vs Leo | 10–6 | 62.50% |
| RetroGamer01635 vs Paul | 8–7 | 53.33% |
| RetroGamer01635 vs Jun | 9–6 | 60.00% |
| RetroGamer01635 vs Victor | 11–4 | 73.33% |
| RetroGamer01635 vs Feng | 11–3 | 78.57% |
| RetroGamer01635 vs Asuka | 7–6 | 53.85% |
| RetroGamer01635 vs Clive | 5–7 | 41.67% |
| RetroGamer01635 vs Azucena | 4–7 | 36.36% |
| RetroGamer01635 vs Eddy | 7–4 | 63.64% |
| RetroGamer01635 vs Lidia | 6–5 | 54.55% |
| RetroGamer01635 vs Leroy | 8–2 | 80.00% |
| RetroGamer01635 vs Anna | 1–9 | 10.00% |
| RetroGamer01635 vs Devil Jin | 9–0 | 100.00% |
| RetroGamer01635 vs Nina | 7–2 | 77.78% |
| RetroGamer01635 vs Panda | 5–3 | 62.50% |
| RetroGamer01635 vs Raven | 5–2 | 71.43% |
| RetroGamer01635 vs Alisa | 3–3 | 50.00% |
| RetroGamer01635 vs Shaheen | 3–1 | 75.00% |
| RetroGamer01635 vs Zafina | 3–1 | 75.00% |
| RetroGamer01635 vs Jack-8 | 2–1 | 66.67% |
| RetroGamer01635 vs Kuma | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.