| Sensei Gio-san vs King | 18–27 | 40.00% |
| Sensei Gio-san vs Reina | 21–23 | 47.73% |
| Sensei Gio-san vs Hwoarang | 26–15 | 63.41% |
| Sensei Gio-san vs Kazuya | 18–21 | 46.15% |
| Sensei Gio-san vs Steve | 23–16 | 58.97% |
| Sensei Gio-san vs Law | 24–13 | 64.86% |
| Sensei Gio-san vs Bryan | 11–26 | 29.73% |
| Sensei Gio-san vs Lee | 21–15 | 58.33% |
| Sensei Gio-san vs Jin | 11–22 | 33.33% |
| Sensei Gio-san vs Lars | 20–11 | 64.52% |
| Sensei Gio-san vs Asuka | 11–19 | 36.67% |
| Sensei Gio-san vs Jun | 11–19 | 36.67% |
| Sensei Gio-san vs Paul | 15–14 | 51.72% |
| Sensei Gio-san vs Lili | 13–16 | 44.83% |
| Sensei Gio-san vs Heihachi | 15–14 | 51.72% |
| Sensei Gio-san vs Xiaoyu | 12–15 | 44.44% |
| Sensei Gio-san vs Lidia | 12–13 | 48.00% |
| Sensei Gio-san vs Yoshimitsu | 11–12 | 47.83% |
| Sensei Gio-san vs Jack-8 | 9–14 | 39.13% |
| Sensei Gio-san vs Azucena | 12–11 | 52.17% |
| Sensei Gio-san vs Dragunov | 10–12 | 45.45% |
| Sensei Gio-san vs Feng | 8–10–1 | 44.44% |
| Sensei Gio-san vs Victor | 10–8 | 55.56% |
| Sensei Gio-san vs Eddy | 8–10 | 44.44% |
| Sensei Gio-san vs Alisa | 7–10 | 41.18% |
| Sensei Gio-san vs Nina | 11–6 | 64.71% |
| Sensei Gio-san vs Anna | 3–12 | 20.00% |
| Sensei Gio-san vs Clive | 6–8 | 42.86% |
| Sensei Gio-san vs Devil Jin | 6–7 | 46.15% |
| Sensei Gio-san vs Raven | 8–3 | 72.73% |
| Sensei Gio-san vs Leo | 5–5 | 50.00% |
| Sensei Gio-san vs Claudio | 3–2 | 60.00% |
| Sensei Gio-san vs Shaheen | 3–2 | 60.00% |
| Sensei Gio-san vs Zafina | 2–2 | 50.00% |
| Sensei Gio-san vs Leroy | 0–4 | 0.00% |
| Sensei Gio-san vs Kuma | 0–3 | 0.00% |
| Sensei Gio-san vs Panda | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.