| TKND | Koyot vs Kazuya | 72–85 | 45.86% |
| TKND | Koyot vs Jin | 68–87 | 43.87% |
| TKND | Koyot vs King | 60–77 | 43.80% |
| TKND | Koyot vs Reina | 65–49 | 57.02% |
| TKND | Koyot vs Dragunov | 27–54 | 33.33% |
| TKND | Koyot vs Law | 52–28 | 65.00% |
| TKND | Koyot vs Bryan | 29–48 | 37.66% |
| TKND | Koyot vs Hwoarang | 41–33 | 55.41% |
| TKND | Koyot vs Yoshimitsu | 28–40 | 41.18% |
| TKND | Koyot vs Paul | 23–44 | 34.33% |
| TKND | Koyot vs Steve | 31–36 | 46.27% |
| TKND | Koyot vs Jun | 28–36 | 43.75% |
| TKND | Koyot vs Devil Jin | 33–25 | 56.90% |
| TKND | Koyot vs Asuka | 22–33 | 40.00% |
| TKND | Koyot vs Lee | 22–33 | 40.00% |
| TKND | Koyot vs Eddy | 38–14 | 73.08% |
| TKND | Koyot vs Lili | 19–31 | 38.00% |
| TKND | Koyot vs Azucena | 18–30 | 37.50% |
| TKND | Koyot vs Heihachi | 21–25 | 45.65% |
| TKND | Koyot vs Nina | 18–18 | 50.00% |
| TKND | Koyot vs Lars | 14–20 | 41.18% |
| TKND | Koyot vs Lidia | 12–22 | 35.29% |
| TKND | Koyot vs Alisa | 12–20 | 37.50% |
| TKND | Koyot vs Clive | 15–17 | 46.88% |
| TKND | Koyot vs Victor | 9–21 | 30.00% |
| TKND | Koyot vs Jack-8 | 14–14 | 50.00% |
| TKND | Koyot vs Feng | 11–16 | 40.74% |
| TKND | Koyot vs Armor King | 7–19 | 26.92% |
| TKND | Koyot vs Xiaoyu | 13–12 | 52.00% |
| TKND | Koyot vs Panda | 10–12 | 45.45% |
| TKND | Koyot vs Leo | 8–10 | 44.44% |
| TKND | Koyot vs Miary Zo | 6–10 | 37.50% |
| TKND | Koyot vs Kuma | 7–7 | 50.00% |
| TKND | Koyot vs Leroy | 9–5 | 64.29% |
| TKND | Koyot vs Shaheen | 8–5 | 61.54% |
| TKND | Koyot vs Anna | 4–9 | 30.77% |
| TKND | Koyot vs Raven | 4–7 | 36.36% |
| TKND | Koyot vs Claudio | 4–6 | 40.00% |
| TKND | Koyot vs Fahkumram | 3–4 | 42.86% |
| TKND | Koyot vs Zafina | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.