| HeIIIlnahhhboi vs Steve | 20–30 | 40.00% |
| HeIIIlnahhhboi vs Miary Zo | 11–20 | 35.48% |
| HeIIIlnahhhboi vs Jin | 9–20 | 31.03% |
| HeIIIlnahhhboi vs Lili | 5–21 | 19.23% |
| HeIIIlnahhhboi vs King | 12–12 | 50.00% |
| HeIIIlnahhhboi vs Law | 10–12 | 45.45% |
| HeIIIlnahhhboi vs Victor | 7–10 | 41.18% |
| HeIIIlnahhhboi vs Armor King | 9–8 | 52.94% |
| HeIIIlnahhhboi vs Reina | 11–5 | 68.75% |
| HeIIIlnahhhboi vs Dragunov | 0–14 | 0.00% |
| HeIIIlnahhhboi vs Leroy | 6–8 | 42.86% |
| HeIIIlnahhhboi vs Asuka | 5–8 | 38.46% |
| HeIIIlnahhhboi vs Eddy | 1–12 | 7.69% |
| HeIIIlnahhhboi vs Clive | 2–10 | 16.67% |
| HeIIIlnahhhboi vs Heihachi | 4–7 | 36.36% |
| HeIIIlnahhhboi vs Hwoarang | 3–7 | 30.00% |
| HeIIIlnahhhboi vs Jun | 6–4 | 60.00% |
| HeIIIlnahhhboi vs Kazuya | 3–6 | 33.33% |
| HeIIIlnahhhboi vs Raven | 2–7 | 22.22% |
| HeIIIlnahhhboi vs Anna | 1–8 | 11.11% |
| HeIIIlnahhhboi vs Xiaoyu | 4–4 | 50.00% |
| HeIIIlnahhhboi vs Feng | 3–5 | 37.50% |
| HeIIIlnahhhboi vs Fahkumram | 0–8 | 0.00% |
| HeIIIlnahhhboi vs Yoshimitsu | 4–3 | 57.14% |
| HeIIIlnahhhboi vs Azucena | 2–5 | 28.57% |
| HeIIIlnahhhboi vs Lidia | 4–3 | 57.14% |
| HeIIIlnahhhboi vs Alisa | 3–2 | 60.00% |
| HeIIIlnahhhboi vs Paul | 3–1 | 75.00% |
| HeIIIlnahhhboi vs Bryan | 2–1 | 66.67% |
| HeIIIlnahhhboi vs Lars | 0–3 | 0.00% |
| HeIIIlnahhhboi vs Shaheen | 1–2 | 33.33% |
| HeIIIlnahhhboi vs Nina | 2–1 | 66.67% |
| HeIIIlnahhhboi vs Lee | 1–2 | 33.33% |
| HeIIIlnahhhboi vs Jack-8 | 1–1 | 50.00% |
| HeIIIlnahhhboi vs Claudio | 0–2 | 0.00% |
| HeIIIlnahhhboi vs Devil Jin | 0–1 | 0.00% |
| HeIIIlnahhhboi vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.