| OnePunchMan vs Jin | 32–35 | 47.76% |
| OnePunchMan vs Kazuya | 38–28 | 57.58% |
| OnePunchMan vs Armor King | 22–44 | 33.33% |
| OnePunchMan vs Reina | 39–21 | 65.00% |
| OnePunchMan vs Bryan | 34–23 | 59.65% |
| OnePunchMan vs Azucena | 36–17 | 67.92% |
| OnePunchMan vs King | 29–21 | 58.00% |
| OnePunchMan vs Lidia | 30–14 | 68.18% |
| OnePunchMan vs Law | 19–19 | 50.00% |
| OnePunchMan vs Steve | 22–16 | 57.89% |
| OnePunchMan vs Hwoarang | 27–9 | 75.00% |
| OnePunchMan vs Lili | 16–20 | 44.44% |
| OnePunchMan vs Paul | 19–14 | 57.58% |
| OnePunchMan vs Dragunov | 18–15 | 54.55% |
| OnePunchMan vs Jun | 12–20 | 37.50% |
| OnePunchMan vs Yoshimitsu | 16–12 | 57.14% |
| OnePunchMan vs Claudio | 16–10 | 61.54% |
| OnePunchMan vs Clive | 13–12 | 52.00% |
| OnePunchMan vs Kuma | 17–7 | 70.83% |
| OnePunchMan vs Heihachi | 18–6 | 75.00% |
| OnePunchMan vs Jack-8 | 13–8 | 61.90% |
| OnePunchMan vs Leo | 12–9 | 57.14% |
| OnePunchMan vs Lars | 8–12 | 40.00% |
| OnePunchMan vs Alisa | 10–10 | 50.00% |
| OnePunchMan vs Eddy | 14–6 | 70.00% |
| OnePunchMan vs Feng | 8–9 | 47.06% |
| OnePunchMan vs Leroy | 8–9 | 47.06% |
| OnePunchMan vs Asuka | 2–13 | 13.33% |
| OnePunchMan vs Devil Jin | 6–9 | 40.00% |
| OnePunchMan vs Fahkumram | 6–9 | 40.00% |
| OnePunchMan vs Lee | 6–8 | 42.86% |
| OnePunchMan vs Nina | 7–6 | 53.85% |
| OnePunchMan vs Victor | 10–3 | 76.92% |
| OnePunchMan vs Xiaoyu | 8–4 | 66.67% |
| OnePunchMan vs Zafina | 5–7 | 41.67% |
| OnePunchMan vs Raven | 4–6 | 40.00% |
| OnePunchMan vs Shaheen | 4–4 | 50.00% |
| OnePunchMan vs Anna | 2–3 | 40.00% |
| OnePunchMan vs Miary Zo | 2–0 | 100.00% |
| OnePunchMan vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.