| God Raz vs Hwoarang | 4–2 | 66.67% |
| God Raz vs King | 2–3 | 40.00% |
| God Raz vs Jin | 2–3 | 40.00% |
| God Raz vs Azucena | 4–1 | 80.00% |
| God Raz vs Steve | 2–2 | 50.00% |
| God Raz vs Lars | 4–0 | 100.00% |
| God Raz vs Claudio | 2–1 | 66.67% |
| God Raz vs Heihachi | 2–1 | 66.67% |
| God Raz vs Armor King | 2–1 | 66.67% |
| God Raz vs Law | 0–2 | 0.00% |
| God Raz vs Yoshimitsu | 2–0 | 100.00% |
| God Raz vs Alisa | 0–2 | 0.00% |
| God Raz vs Leroy | 2–0 | 100.00% |
| God Raz vs Raven | 0–2 | 0.00% |
| God Raz vs Lidia | 2–0 | 100.00% |
| God Raz vs Miary Zo | 2–0 | 100.00% |
| God Raz vs Kazuya | 0–1 | 0.00% |
| God Raz vs Leo | 1–0 | 100.00% |
| God Raz vs Lee | 1–0 | 100.00% |
| God Raz vs Eddy | 1–0 | 100.00% |
| God Raz vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.