| Cryhour vs Armor King | 40–29 | 57.97% |
| Cryhour vs Kazuya | 22–34 | 39.29% |
| Cryhour vs King | 19–33 | 36.54% |
| Cryhour vs Asuka | 20–27 | 42.55% |
| Cryhour vs Dragunov | 23–24 | 48.94% |
| Cryhour vs Paul | 19–27 | 41.30% |
| Cryhour vs Bryan | 19–17 | 52.78% |
| Cryhour vs Heihachi | 18–15 | 54.55% |
| Cryhour vs Hwoarang | 9–23 | 28.12% |
| Cryhour vs Steve | 20–11 | 64.52% |
| Cryhour vs Jin | 10–19 | 34.48% |
| Cryhour vs Reina | 12–16 | 42.86% |
| Cryhour vs Victor | 13–15 | 46.43% |
| Cryhour vs Yoshimitsu | 13–14 | 48.15% |
| Cryhour vs Fahkumram | 13–14 | 48.15% |
| Cryhour vs Law | 13–13 | 50.00% |
| Cryhour vs Anna | 9–15 | 37.50% |
| Cryhour vs Lili | 16–7 | 69.57% |
| Cryhour vs Clive | 7–14 | 33.33% |
| Cryhour vs Leo | 8–9 | 47.06% |
| Cryhour vs Azucena | 9–8 | 52.94% |
| Cryhour vs Xiaoyu | 9–7 | 56.25% |
| Cryhour vs Nina | 8–8 | 50.00% |
| Cryhour vs Lee | 8–7 | 53.33% |
| Cryhour vs Kuma | 6–9 | 40.00% |
| Cryhour vs Jun | 8–7 | 53.33% |
| Cryhour vs Jack-8 | 4–10 | 28.57% |
| Cryhour vs Devil Jin | 6–8 | 42.86% |
| Cryhour vs Alisa | 8–6 | 57.14% |
| Cryhour vs Eddy | 8–6 | 57.14% |
| Cryhour vs Lars | 3–10 | 23.08% |
| Cryhour vs Lidia | 9–4 | 69.23% |
| Cryhour vs Feng | 1–8 | 11.11% |
| Cryhour vs Shaheen | 5–4 | 55.56% |
| Cryhour vs Panda | 3–6 | 33.33% |
| Cryhour vs Leroy | 4–5 | 44.44% |
| Cryhour vs Miary Zo | 2–4 | 33.33% |
| Cryhour vs Claudio | 1–4 | 20.00% |
| Cryhour vs Zafina | 1–3 | 25.00% |
| Cryhour vs Raven | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.