| DanMuGee vs Kazuya | 13–8 | 61.90% |
| DanMuGee vs Lili | 13–7 | 65.00% |
| DanMuGee vs Steve | 7–10 | 41.18% |
| DanMuGee vs Reina | 9–7 | 56.25% |
| DanMuGee vs Devil Jin | 10–5 | 66.67% |
| DanMuGee vs Heihachi | 7–8 | 46.67% |
| DanMuGee vs Paul | 8–6 | 57.14% |
| DanMuGee vs Asuka | 9–3 | 75.00% |
| DanMuGee vs Clive | 6–6 | 50.00% |
| DanMuGee vs Law | 2–8 | 20.00% |
| DanMuGee vs King | 6–4 | 60.00% |
| DanMuGee vs Yoshimitsu | 5–4 | 55.56% |
| DanMuGee vs Alisa | 5–4 | 55.56% |
| DanMuGee vs Victor | 7–2 | 77.78% |
| DanMuGee vs Nina | 7–1 | 87.50% |
| DanMuGee vs Eddy | 6–2 | 75.00% |
| DanMuGee vs Anna | 4–4 | 50.00% |
| DanMuGee vs Hwoarang | 2–5 | 28.57% |
| DanMuGee vs Jin | 6–1 | 85.71% |
| DanMuGee vs Azucena | 5–2 | 71.43% |
| DanMuGee vs Lidia | 2–5 | 28.57% |
| DanMuGee vs Dragunov | 3–3 | 50.00% |
| DanMuGee vs Kuma | 3–2 | 60.00% |
| DanMuGee vs Jun | 1–4 | 20.00% |
| DanMuGee vs Lars | 2–2 | 50.00% |
| DanMuGee vs Claudio | 2–2 | 50.00% |
| DanMuGee vs Bryan | 2–1 | 66.67% |
| DanMuGee vs Lee | 0–3 | 0.00% |
| DanMuGee vs Raven | 0–3 | 0.00% |
| DanMuGee vs Xiaoyu | 2–0 | 100.00% |
| DanMuGee vs Leo | 2–0 | 100.00% |
| DanMuGee vs Feng | 0–1 | 0.00% |
| DanMuGee vs Shaheen | 0–1 | 0.00% |
| DanMuGee vs Panda | 1–0 | 100.00% |
| DanMuGee vs Leroy | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.